core: hle: kernel: Implement thread pinning.

- We largely had the mechanics in place for thread pinning, this change hooks these up.
- Validated with tests https://github.com/Atmosphere-NX/Atmosphere/blob/master/tests/TestSvc/source/test_thread_pinning.cpp.
This commit is contained in:
bunnei 2021-12-29 21:40:38 -08:00
parent 5e58271903
commit 3a89723d97
10 changed files with 140 additions and 14 deletions

View file

@ -2027,6 +2027,25 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, Svc::Sign
count);
}
static void SynchronizePreemptionState(Core::System& system) {
auto& kernel = system.Kernel();
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// If the current thread is pinned, unpin it.
KProcess* cur_process = system.Kernel().CurrentProcess();
const auto core_id = GetCurrentCoreId(kernel);
if (cur_process->GetPinnedThread(core_id) == GetCurrentThreadPointer(kernel)) {
// Clear the current thread's interrupt flag.
GetCurrentThread(kernel).ClearInterruptFlag();
// Unpin the current thread.
cur_process->UnpinCurrentThread(core_id);
}
}
static ResultCode SignalToAddress32(Core::System& system, u32 address, Svc::SignalType signal_type,
s32 value, s32 count) {
return SignalToAddress(system, address, signal_type, value, count);
@ -2797,7 +2816,7 @@ static const FunctionDef SVC_Table_64[] = {
{0x33, SvcWrap64<GetThreadContext>, "GetThreadContext"},
{0x34, SvcWrap64<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap64<SignalToAddress>, "SignalToAddress"},
{0x36, nullptr, "SynchronizePreemptionState"},
{0x36, SvcWrap64<SynchronizePreemptionState>, "SynchronizePreemptionState"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},