Archives: Change the folder layout of some archives.

This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
This commit is contained in:
Subv 2014-12-31 21:43:31 -05:00
parent 031237e52c
commit 3bc9f5509b
6 changed files with 27 additions and 24 deletions

View file

@ -35,26 +35,27 @@
#define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
#define CONFIG_DIR "config"
#define GAMECONFIG_DIR "game_config"
#define MAPS_DIR "maps"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
#define EXTSAVEDATA_DIR "extsavedata"
#define SAVEDATA_DIR "savedata"
#define SAVEDATACHECK_DIR "savedatacheck"
#define SYSDATA_DIR "sysdata"
#define SYSSAVEDATA_DIR "syssavedata"
#define SHADERCACHE_DIR "shader_cache"
#define STATESAVES_DIR "state_saves"
#define SCREENSHOTS_DIR "screenShots"
#define DUMP_DIR "dump"
#define DUMP_TEXTURES_DIR "textures"
#define DUMP_FRAMES_DIR "frames"
#define DUMP_AUDIO_DIR "audio"
#define LOGS_DIR "logs"
#define SHADERS_DIR "shaders"
#define SYSCONF_DIR "sysconf"
#define CONFIG_DIR "config"
#define GAMECONFIG_DIR "game_config"
#define MAPS_DIR "maps"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
#define EXTSAVEDATA_DIR "sdmc/Nintendo 3DS/extdata"
#define SHAREDEXTSAVEDATA_DIR "nand/data/extdata"
#define SAVEDATA_DIR "savedata"
#define SAVEDATACHECK_DIR "savedatacheck"
#define SYSDATA_DIR "sysdata"
#define SYSSAVEDATA_DIR "nand/data/sysdata"
#define SHADERCACHE_DIR "shader_cache"
#define STATESAVES_DIR "state_saves"
#define SCREENSHOTS_DIR "screenShots"
#define DUMP_DIR "dump"
#define DUMP_TEXTURES_DIR "textures"
#define DUMP_FRAMES_DIR "frames"
#define DUMP_AUDIO_DIR "audio"
#define LOGS_DIR "logs"
#define SHADERS_DIR "shaders"
#define SYSCONF_DIR "sysconf"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)

View file

@ -677,6 +677,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
paths[D_SHAREDEXTSAVEDATA] = paths[D_USER_IDX] + SHAREDEXTSAVEDATA_DIR DIR_SEP;
paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
@ -723,6 +724,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
paths[D_SHAREDEXTSAVEDATA] = paths[D_USER_IDX] + SHAREDEXTSAVEDATA_DIR DIR_SEP;
paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
paths[D_SAVEDATACHECK_IDX] = paths[D_USER_IDX] + SAVEDATACHECK_DIR DIR_SEP;
paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;

View file

@ -28,6 +28,7 @@ enum {
D_SCREENSHOTS_IDX,
D_SDMC_IDX,
D_EXTSAVEDATA,
D_SHAREDEXTSAVEDATA,
D_SAVEDATA_IDX,
D_SAVEDATACHECK_IDX,
D_SYSDATA_IDX,