SidebySide Layout (#2859)
* added a SidebySide Layout * Reworked, so both screen have the same height and cleaned up screen translates. * added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp * delete the x64 files * deleted ui_configure_graphics.h * added Option for the Layout in the xml * got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables * changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down * reworked intends :). changed function description for SideFrameLayout * some description reworking
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6 changed files with 61 additions and 7 deletions
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@ -15,6 +15,7 @@ enum class LayoutOption {
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Default,
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SingleScreen,
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LargeScreen,
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SideScreen,
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};
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namespace NativeButton {
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@ -70,7 +71,7 @@ enum Values {
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static const std::array<const char*, NumAnalogs> mapping = {{
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"circle_pad", "c_stick",
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}};
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} // namespace NumAnalog
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} // namespace NativeAnalog
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struct Values {
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// CheckNew3DS
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@ -137,4 +138,4 @@ struct Values {
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static constexpr int REGION_VALUE_AUTO_SELECT = -1;
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void Apply();
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}
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} // namespace Settings
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