glsl: Implement some attribute getters and setters
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5399906c26
commit
3d086e6130
10 changed files with 337 additions and 192 deletions
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@ -88,6 +88,11 @@ public:
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Add<Type::F32x2>(format_str, inst, args...);
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}
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template <typename... Args>
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void AddF32x4(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<Type::F32x4>(format_str, inst, args...);
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}
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template <typename... Args>
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void Add(const char* format_str, Args&&... args) {
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code += fmt::format(format_str, std::forward<Args>(args)...);
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@ -100,6 +105,10 @@ public:
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const Info& info;
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const Profile& profile;
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Stage stage{};
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std::string_view stage_name = "invalid";
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std::string_view attrib_name = "invalid";
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private:
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void SetupExtensions(std::string& header);
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void DefineConstantBuffers();
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