Merge pull request #4324 from ReinUsesLisp/formats
video_core: Fix, add and rename pixel formats
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commit
3d13d7f48f
20 changed files with 1112 additions and 1101 deletions
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@ -35,7 +35,7 @@ void SwapS8Z24ToZ24S8(u8* data, u32 width, u32 height) {
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S8Z24 s8z24_pixel{};
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Z24S8 z24s8_pixel{};
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constexpr auto bpp{
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VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8Z24)};
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VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM)};
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for (std::size_t y = 0; y < height; ++y) {
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for (std::size_t x = 0; x < width; ++x) {
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const std::size_t offset{bpp * (y * width + x)};
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@ -73,7 +73,7 @@ void ConvertFromGuestToHost(u8* in_data, u8* out_data, PixelFormat pixel_format,
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in_data, width, height, depth, block_width, block_height);
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std::copy(rgba8_data.begin(), rgba8_data.end(), out_data);
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} else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
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} else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) {
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Tegra::Texture::ConvertS8Z24ToZ24S8(in_data, width, height);
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}
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}
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@ -85,7 +85,7 @@ void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 h
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static_cast<u32>(pixel_format));
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UNREACHABLE();
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} else if (convert_s8z24 && pixel_format == PixelFormat::S8Z24) {
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} else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) {
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Tegra::Texture::ConvertZ24S8ToS8Z24(data, width, height);
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}
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}
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@ -184,53 +184,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
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}
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}
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u32 BytesPerPixel(TextureFormat format) {
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switch (format) {
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case TextureFormat::DXT1:
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case TextureFormat::DXN1:
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// In this case a 'pixel' actually refers to a 4x4 tile.
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return 8;
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case TextureFormat::DXT23:
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case TextureFormat::DXT45:
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case TextureFormat::DXN2:
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case TextureFormat::BC7U:
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case TextureFormat::BC6H_UF16:
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case TextureFormat::BC6H_SF16:
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// In this case a 'pixel' actually refers to a 4x4 tile.
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return 16;
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case TextureFormat::R32_G32_B32:
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return 12;
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case TextureFormat::ASTC_2D_4X4:
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case TextureFormat::ASTC_2D_5X4:
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case TextureFormat::ASTC_2D_8X8:
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case TextureFormat::ASTC_2D_8X5:
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case TextureFormat::ASTC_2D_10X8:
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case TextureFormat::ASTC_2D_5X5:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A2B10G10R10:
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case TextureFormat::BF10GF11RF11:
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case TextureFormat::R32:
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case TextureFormat::R16_G16:
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return 4;
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case TextureFormat::A1B5G5R5:
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case TextureFormat::B5G6R5:
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case TextureFormat::G8R8:
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case TextureFormat::R16:
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return 2;
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case TextureFormat::R8:
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return 1;
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case TextureFormat::R16_G16_B16_A16:
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return 8;
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case TextureFormat::R32_G32_B32_A32:
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return 16;
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case TextureFormat::R32_G32:
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return 8;
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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return 1;
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}
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}
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void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
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u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
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u32 block_depth, u32 width_spacing) {
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@ -348,48 +301,6 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
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}
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}
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std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
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u32 height) {
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std::vector<u8> rgba_data;
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// TODO(Subv): Implement.
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switch (format) {
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case TextureFormat::DXT1:
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case TextureFormat::DXT23:
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case TextureFormat::DXT45:
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case TextureFormat::DXN1:
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case TextureFormat::DXN2:
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case TextureFormat::BC7U:
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case TextureFormat::BC6H_UF16:
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case TextureFormat::BC6H_SF16:
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case TextureFormat::ASTC_2D_4X4:
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case TextureFormat::ASTC_2D_8X8:
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case TextureFormat::ASTC_2D_5X5:
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case TextureFormat::ASTC_2D_10X8:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A2B10G10R10:
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case TextureFormat::A1B5G5R5:
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case TextureFormat::B5G6R5:
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case TextureFormat::R8:
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case TextureFormat::G8R8:
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case TextureFormat::BF10GF11RF11:
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case TextureFormat::R32_G32_B32_A32:
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case TextureFormat::R32_G32:
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case TextureFormat::R32:
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case TextureFormat::R16:
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case TextureFormat::R16_G16:
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case TextureFormat::R32_G32_B32:
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// TODO(Subv): For the time being just forward the same data without any decoding.
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rgba_data = texture_data;
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break;
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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}
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return rgba_data;
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}
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std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
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u32 block_height, u32 block_depth) {
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if (tiled) {
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@ -38,10 +38,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
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u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
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bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
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/// Decodes an unswizzled texture into a A8R8G8B8 texture.
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std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
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u32 height);
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/// This function calculates the correct size of a texture depending if it's tiled or not.
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std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
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u32 block_height, u32 block_depth);
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@ -12,10 +12,10 @@
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namespace Tegra::Texture {
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enum class TextureFormat : u32 {
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R32_G32_B32_A32 = 0x01,
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R32_G32_B32 = 0x02,
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R16_G16_B16_A16 = 0x03,
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R32_G32 = 0x04,
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R32G32B32A32 = 0x01,
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R32G32B32 = 0x02,
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R16G16B16A16 = 0x03,
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R32G32 = 0x04,
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R32_B24G8 = 0x05,
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ETC2_RGB = 0x06,
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X8B8G8R8 = 0x07,
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@ -23,19 +23,19 @@ enum class TextureFormat : u32 {
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A2B10G10R10 = 0x09,
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ETC2_RGB_PTA = 0x0a,
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ETC2_RGBA = 0x0b,
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R16_G16 = 0x0c,
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G8R24 = 0x0d,
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G24R8 = 0x0e,
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R16G16 = 0x0c,
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R24G8 = 0x0d,
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R8G24 = 0x0e,
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R32 = 0x0f,
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BC6H_SF16 = 0x10,
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BC6H_UF16 = 0x11,
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BC6H_SFLOAT = 0x10,
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BC6H_UFLOAT = 0x11,
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A4B4G4R4 = 0x12,
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A5B5G5R1 = 0x13,
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A1B5G5R5 = 0x14,
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B5G6R5 = 0x15,
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B6G5R5 = 0x16,
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BC7U = 0x17,
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G8R8 = 0x18,
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BC7 = 0x17,
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R8G8 = 0x18,
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EAC = 0x19,
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EACX2 = 0x1a,
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R16 = 0x1b,
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@ -43,23 +43,23 @@ enum class TextureFormat : u32 {
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R8 = 0x1d,
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G4R4 = 0x1e,
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R1 = 0x1f,
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E5B9G9R9_SHAREDEXP = 0x20,
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BF10GF11RF11 = 0x21,
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E5B9G9R9 = 0x20,
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B10G11R11 = 0x21,
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G8B8G8R8 = 0x22,
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B8G8R8G8 = 0x23,
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DXT1 = 0x24,
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DXT23 = 0x25,
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DXT45 = 0x26,
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DXN1 = 0x27,
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DXN2 = 0x28,
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S8Z24 = 0x29,
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BC1_RGBA = 0x24,
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BC2 = 0x25,
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BC3 = 0x26,
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BC4 = 0x27,
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BC5 = 0x28,
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S8D24 = 0x29,
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X8Z24 = 0x2a,
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Z24S8 = 0x2b,
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D24S8 = 0x2b,
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X4V4Z24__COV4R4V = 0x2c,
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X4V4Z24__COV8R8V = 0x2d,
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V8Z24__COV4R12V = 0x2e,
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ZF32 = 0x2f,
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ZF32_X24S8 = 0x30,
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D32 = 0x2f,
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D32S8 = 0x30,
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X8Z24_X20V4S8__COV4R4V = 0x31,
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X8Z24_X20V4S8__COV8R8V = 0x32,
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ZF32_X20V4X8__COV4R4V = 0x33,
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@ -69,7 +69,7 @@ enum class TextureFormat : u32 {
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X8Z24_X16V8S8__COV4R12V = 0x37,
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ZF32_X16V8X8__COV4R12V = 0x38,
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ZF32_X16V8S8__COV4R12V = 0x39,
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Z16 = 0x3a,
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D16 = 0x3a,
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V8Z24__COV8R24V = 0x3b,
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X8Z24_X16V8S8__COV8R24V = 0x3c,
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ZF32_X16V8X8__COV8R24V = 0x3d,
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@ -375,7 +375,4 @@ struct FullTextureInfo {
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TSCEntry tsc;
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};
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/// Returns the number of bytes per pixel of the input texture format.
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u32 BytesPerPixel(TextureFormat format);
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} // namespace Tegra::Texture
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