Merge pull request #4324 from ReinUsesLisp/formats
video_core: Fix, add and rename pixel formats
This commit is contained in:
commit
3d13d7f48f
20 changed files with 1112 additions and 1101 deletions
|
@ -184,53 +184,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
|
|||
}
|
||||
}
|
||||
|
||||
u32 BytesPerPixel(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::DXT1:
|
||||
case TextureFormat::DXN1:
|
||||
// In this case a 'pixel' actually refers to a 4x4 tile.
|
||||
return 8;
|
||||
case TextureFormat::DXT23:
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::DXN2:
|
||||
case TextureFormat::BC7U:
|
||||
case TextureFormat::BC6H_UF16:
|
||||
case TextureFormat::BC6H_SF16:
|
||||
// In this case a 'pixel' actually refers to a 4x4 tile.
|
||||
return 16;
|
||||
case TextureFormat::R32_G32_B32:
|
||||
return 12;
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::ASTC_2D_5X4:
|
||||
case TextureFormat::ASTC_2D_8X8:
|
||||
case TextureFormat::ASTC_2D_8X5:
|
||||
case TextureFormat::ASTC_2D_10X8:
|
||||
case TextureFormat::ASTC_2D_5X5:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16_G16:
|
||||
return 4;
|
||||
case TextureFormat::A1B5G5R5:
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::R16:
|
||||
return 2;
|
||||
case TextureFormat::R8:
|
||||
return 1;
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
return 8;
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
return 16;
|
||||
case TextureFormat::R32_G32:
|
||||
return 8;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
|
||||
u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
|
||||
u32 block_depth, u32 width_spacing) {
|
||||
|
@ -348,48 +301,6 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
|
|||
}
|
||||
}
|
||||
|
||||
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
|
||||
u32 height) {
|
||||
std::vector<u8> rgba_data;
|
||||
|
||||
// TODO(Subv): Implement.
|
||||
switch (format) {
|
||||
case TextureFormat::DXT1:
|
||||
case TextureFormat::DXT23:
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::DXN1:
|
||||
case TextureFormat::DXN2:
|
||||
case TextureFormat::BC7U:
|
||||
case TextureFormat::BC6H_UF16:
|
||||
case TextureFormat::BC6H_SF16:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::ASTC_2D_8X8:
|
||||
case TextureFormat::ASTC_2D_5X5:
|
||||
case TextureFormat::ASTC_2D_10X8:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::A1B5G5R5:
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
case TextureFormat::R16_G16:
|
||||
case TextureFormat::R32_G32_B32:
|
||||
// TODO(Subv): For the time being just forward the same data without any decoding.
|
||||
rgba_data = texture_data;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
break;
|
||||
}
|
||||
|
||||
return rgba_data;
|
||||
}
|
||||
|
||||
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
|
||||
u32 block_height, u32 block_depth) {
|
||||
if (tiled) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue