Revert "core: Fix clang build"

This commit is contained in:
bunnei 2020-10-20 19:07:39 -07:00 committed by GitHub
parent fdd9154069
commit 3d592972dc
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GPG key ID: 4AEE18F83AFDEB23
105 changed files with 667 additions and 906 deletions

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@ -205,7 +205,7 @@ static Kernel::Thread* FindThreadById(s64 id) {
const auto& threads = Core::System::GetInstance().GlobalScheduler().GetThreadList();
for (auto& thread : threads) {
if (thread->GetThreadID() == static_cast<u64>(id)) {
current_core = static_cast<u32>(thread->GetProcessorID());
current_core = thread->GetProcessorID();
return thread.get();
}
}
@ -457,14 +457,7 @@ static u128 GdbHexToU128(const u8* src) {
/// Read a byte from the gdb client.
static u8 ReadByte() {
u8 c;
#ifdef WIN32
const auto socket_id = static_cast<SOCKET>(gdbserver_socket);
#else
const auto socket_id = gdbserver_socket;
#endif
const auto received_size = recv(socket_id, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
std::size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
if (received_size != 1) {
LOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size);
Shutdown();
@ -581,13 +574,7 @@ bool CheckBreakpoint(VAddr addr, BreakpointType type) {
* @param packet Packet to be sent to client.
*/
static void SendPacket(const char packet) {
#ifdef WIN32
const auto socket_id = static_cast<SOCKET>(gdbserver_socket);
#else
const auto socket_id = gdbserver_socket;
#endif
const auto sent_size = send(socket_id, &packet, 1, 0);
std::size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
if (sent_size != 1) {
LOG_ERROR(Debug_GDBStub, "send failed");
}
@ -624,13 +611,7 @@ static void SendReply(const char* reply) {
u8* ptr = command_buffer;
u32 left = command_length + 4;
while (left > 0) {
#ifdef WIN32
const auto socket_id = static_cast<SOCKET>(gdbserver_socket);
#else
const auto socket_id = gdbserver_socket;
#endif
const auto sent_size =
send(socket_id, reinterpret_cast<char*>(ptr), static_cast<socklen_t>(left), 0);
const auto sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
if (sent_size < 0) {
LOG_ERROR(Debug_GDBStub, "gdb: send failed");
return Shutdown();
@ -1313,13 +1294,8 @@ static void Init(u16 port) {
WSAStartup(MAKEWORD(2, 2), &InitData);
#endif
#ifdef WIN32
using socket_type = SOCKET;
#else
using socket_type = int;
#endif
const auto tmpsock = static_cast<socket_type>(socket(PF_INET, SOCK_STREAM, 0));
if (tmpsock == static_cast<socket_type>(-1)) {
int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
if (tmpsock == -1) {
LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
}
@ -1359,7 +1335,7 @@ static void Init(u16 port) {
}
// Clean up temporary socket if it's still alive at this point.
if (tmpsock != static_cast<socket_type>(-1)) {
if (tmpsock != -1) {
shutdown(tmpsock, SHUT_RDWR);
}
}
@ -1376,12 +1352,7 @@ void Shutdown() {
LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
if (gdbserver_socket != -1) {
#ifdef WIN32
const auto tmpsock = static_cast<SOCKET>(socket(PF_INET, SOCK_STREAM, 0));
#else
const auto tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
#endif
shutdown(tmpsock, SHUT_RDWR);
shutdown(gdbserver_socket, SHUT_RDWR);
gdbserver_socket = -1;
}
@ -1412,7 +1383,7 @@ void SetCpuStepFlag(bool is_step) {
step_loop = is_step;
}
void SendTrap(Kernel::Thread* thread, u32 trap) {
void SendTrap(Kernel::Thread* thread, int trap) {
if (!send_trap) {
return;
}