Add more stuff to configure.
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15 changed files with 211 additions and 120 deletions
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@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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#include "citra_qt/configure_general.h"
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#include "citra_qt/ui_configure_general.h"
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#include "citra_qt/ui_settings.h"
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#include "ui_configure_general.h"
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#include "core/settings.h"
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@ -18,23 +18,26 @@ ConfigureGeneral::ConfigureGeneral(QWidget *parent) :
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this->setConfiguration();
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}
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ConfigureGeneral::~ConfigureGeneral()
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{
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delete ui;
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ConfigureGeneral::~ConfigureGeneral() {
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}
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void ConfigureGeneral::setConfiguration() {
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ui->toogleCheckExit->setChecked(UISettings::values.check_closure);
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ui->toogleHWRenderer->setChecked(Settings::values.use_hw_renderer);
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ui->toogleShaderJIT->setChecked(Settings::values.use_shader_jit);
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ui->toogle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
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ui->toogle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->region_combobox->setCurrentIndex(Settings::values.region_value);
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ui->toogle_hw_renderer->setChecked(Settings::values.use_hw_renderer);
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ui->toogle_shader_jit->setChecked(Settings::values.use_shader_jit);
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}
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void ConfigureGeneral::applyConfiguration() {
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UISettings::values.check_closure = ui->toogleCheckExit->isChecked();
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UISettings::values.gamedir_deepscan = ui->toogle_deepscan->isChecked();
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UISettings::values.confirm_before_closing = ui->toogle_check_exit->isChecked();
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Settings::values.region_value = ui->region_combobox->currentIndex();
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VideoCore::g_hw_renderer_enabled =
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Settings::values.use_hw_renderer = ui->toogleHWRenderer->isChecked();
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Settings::values.use_hw_renderer = ui->toogle_hw_renderer->isChecked();
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VideoCore::g_shader_jit_enabled =
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Settings::values.use_shader_jit = ui->toogleShaderJIT->isChecked();
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Settings::values.use_shader_jit = ui->toogle_shader_jit->isChecked();
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}
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