shader_recompiler: add gl_Layer translation GS for older hardware
This commit is contained in:
parent
d6b63239ae
commit
3ef006b5ab
9 changed files with 230 additions and 6 deletions
|
@ -204,6 +204,9 @@ struct Info {
|
|||
u32 nvn_buffer_base{};
|
||||
std::bitset<16> nvn_buffer_used{};
|
||||
|
||||
bool requires_layer_emulation{};
|
||||
IR::Attribute emulated_layer{};
|
||||
|
||||
boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
|
||||
constant_buffer_descriptors;
|
||||
boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue