core/memory: Migrate over GetPointer()

With all of the interfaces ready for migration, it's trivial to migrate
over GetPointer().
This commit is contained in:
Lioncash 2019-11-26 15:19:15 -05:00
parent 536fc7f0ea
commit 3f08e8d8d4
7 changed files with 53 additions and 25 deletions

View file

@ -19,6 +19,7 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/process.h"
#include "core/memory.h"
#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
@ -838,7 +839,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
const auto surface{
texture_cache.TryFindFramebufferSurface(Memory::GetPointer(framebuffer_addr))};
texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))};
if (!surface) {
return {};
}

View file

@ -158,7 +158,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)};
const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
const auto host_ptr{Memory::GetPointer(framebuffer_addr)};
u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)};
rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes);
// TODO(Rodrigo): Read this from HLE