core/memory: Migrate over GetPointer()
With all of the interfaces ready for migration, it's trivial to migrate over GetPointer().
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7 changed files with 53 additions and 25 deletions
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@ -19,6 +19,7 @@
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/hle/kernel/process.h"
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#include "core/memory.h"
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#include "core/settings.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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@ -838,7 +839,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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const auto surface{
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texture_cache.TryFindFramebufferSurface(Memory::GetPointer(framebuffer_addr))};
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texture_cache.TryFindFramebufferSurface(system.Memory().GetPointer(framebuffer_addr))};
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if (!surface) {
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return {};
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}
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@ -158,7 +158,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
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VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
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const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)};
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const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
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const auto host_ptr{Memory::GetPointer(framebuffer_addr)};
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u8* const host_ptr{system.Memory().GetPointer(framebuffer_addr)};
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rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes);
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// TODO(Rodrigo): Read this from HLE
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