Core: Wait for GPU to be idle before shutting down.

This commit is contained in:
Fernando Sahmkow 2019-09-26 19:08:22 -04:00 committed by FernandoS27
parent 69fa2e6525
commit 3f104464de
7 changed files with 19 additions and 0 deletions

View file

@ -90,6 +90,11 @@ void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
InvalidateRegion(addr, size);
}
void ThreadManager::WaitIdle() const {
while (state.last_fence > state.signaled_fence.load()) {
}
}
u64 ThreadManager::PushCommand(CommandData&& command_data) {
const u64 fence{++state.last_fence};
state.queue.Push(CommandDataContainer(std::move(command_data), fence));