shader: Reimplement GetCbufU64 as GetCbufU32x2
It may generate better code on some compilers and it's easier to handle.
This commit is contained in:
parent
5b3c6d59c2
commit
3f594dd86b
9 changed files with 21 additions and 22 deletions
|
@ -42,7 +42,7 @@ struct UniformDefinitions {
|
|||
Id S16{};
|
||||
Id U32{};
|
||||
Id F32{};
|
||||
Id U64{};
|
||||
Id U32x2{};
|
||||
};
|
||||
|
||||
class EmitContext final : public Sirit::Module {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue