gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers.

This commit is contained in:
bunnei 2018-06-24 17:42:29 -04:00
parent ff6785f3e8
commit 3f9f047375
6 changed files with 62 additions and 8 deletions

View file

@ -51,9 +51,8 @@ public:
}
/// Attempt to use a faster method to display the framebuffer to screen
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
VAddr framebuffer_addr, u32 pixel_stride,
ScreenInfo& screen_info) {
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
u32 pixel_stride, ScreenInfo& screen_info) {
return false;
}