video_core: gpu: Implement synchronous mode using threaded GPU.
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4 changed files with 34 additions and 12 deletions
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@ -27,7 +27,7 @@ class System;
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} // namespace Core
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namespace VideoCore {
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class RendererBase;
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class RendererBase;
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} // namespace VideoCore
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namespace VideoCommon::GPUThread {
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@ -117,7 +117,7 @@ struct SynchState final {
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/// Class used to manage the GPU thread
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class ThreadManager final {
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public:
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explicit ThreadManager(Core::System& system_);
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explicit ThreadManager(Core::System& system_, bool is_async_);
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~ThreadManager();
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/// Creates and starts the GPU thread.
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@ -155,6 +155,7 @@ private:
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Core::System& system;
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std::thread thread;
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std::thread::id thread_id;
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const bool is_async;
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};
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} // namespace VideoCommon::GPUThread
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