gpu: Migrate implementation to the cpp file

This commit is contained in:
ameerj 2021-10-01 00:57:02 -04:00
parent 8bd5742349
commit 427bf76e62
19 changed files with 948 additions and 705 deletions

View file

@ -4,8 +4,10 @@
#pragma once
namespace Tegra {
#include "common/common_types.h"
#include "common/math_util.h"
namespace Tegra {
/**
* Struct describing framebuffer configuration
*/
@ -16,6 +18,21 @@ struct FramebufferConfig {
B8G8R8A8_UNORM = 5,
};
enum class TransformFlags : u32 {
/// No transform flags are set
Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)
FlipV = 0x02,
/// Rotate source image 90 degrees clockwise
Rotate90 = 0x04,
/// Rotate source image 180 degrees
Rotate180 = 0x03,
/// Rotate source image 270 degrees clockwise
Rotate270 = 0x07,
};
VAddr address{};
u32 offset{};
u32 width{};
@ -23,7 +40,6 @@ struct FramebufferConfig {
u32 stride{};
PixelFormat pixel_format{};
using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
TransformFlags transform_flags{};
Common::Rectangle<int> crop_rect;
};