Use BreakpointAddress struct instead of passing address directly

This commit is contained in:
polaris- 2015-10-04 11:22:31 -04:00
parent 6ea428addf
commit 42928659e8
3 changed files with 18 additions and 8 deletions

View file

@ -3583,7 +3583,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
Common::Profiling::ScopeTimer timer_execute(profile_execute);
MICROPROFILE_SCOPE(DynCom_Execute);
int breakpoint_offset = -1;
GDBStub::BreakpointAddress breakpoint_data;
#undef RM
#undef RS
@ -3613,7 +3613,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
cpu->Cpsr &= ~(1 << 5); \
cpu->Cpsr |= cpu->TFlag << 5; \
if (GDBStub::g_server_enabled) { \
if (GDBStub::IsMemoryBreak() || PC == breakpoint_offset) { \
if (GDBStub::IsMemoryBreak() || (breakpoint_data.type != GDBStub::BreakpointType::None && PC == breakpoint_data.address)) { \
GDBStub::Break(); \
goto END; \
} \
@ -3923,7 +3923,7 @@ unsigned InterpreterMainLoop(ARMul_State* cpu) {
// Find breakpoint if one exists within the block
if (GDBStub::g_server_enabled && GDBStub::IsConnected()) {
breakpoint_offset = GDBStub::GetNextBreakpointFromAddress(cpu->Reg[15], GDBStub::BreakpointType::Execute);
breakpoint_data = GDBStub::GetNextBreakpointFromAddress(cpu->Reg[15], GDBStub::BreakpointType::Execute);
}
inst_base = (arm_inst *)&inst_buf[ptr];