video_core: Add per-image anisotropy heuristics (format & mip count)

This commit is contained in:
Wollnashorn 2023-06-15 18:19:32 +02:00
parent 0de6b9e3f5
commit 42c944b250
11 changed files with 167 additions and 70 deletions

View file

@ -178,7 +178,7 @@ public:
inline void PushImageDescriptors(TextureCache& texture_cache,
GuestDescriptorQueue& guest_descriptor_queue,
const Shader::Info& info, RescalingPushConstant& rescaling,
const VkSampler*& samplers,
const Sampler**& samplers,
const VideoCommon::ImageViewInOut*& views) {
const u32 num_texture_buffers = Shader::NumDescriptors(info.texture_buffer_descriptors);
const u32 num_image_buffers = Shader::NumDescriptors(info.image_buffer_descriptors);
@ -187,10 +187,14 @@ inline void PushImageDescriptors(TextureCache& texture_cache,
for (const auto& desc : info.texture_descriptors) {
for (u32 index = 0; index < desc.count; ++index) {
const VideoCommon::ImageViewId image_view_id{(views++)->id};
const VkSampler sampler{*(samplers++)};
ImageView& image_view{texture_cache.GetImageView(image_view_id)};
const VkImageView vk_image_view{image_view.Handle(desc.type)};
guest_descriptor_queue.AddSampledImage(vk_image_view, sampler);
const Sampler& sampler{**(samplers++)};
const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
!image_view.SupportsAnisotropy()};
const VkSampler vk_sampler{use_fallback_sampler ? sampler.HandleWithoutAnisotropy()
: sampler.Handle()};
guest_descriptor_queue.AddSampledImage(vk_image_view, vk_sampler);
rescaling.PushTexture(texture_cache.IsRescaling(image_view));
}
}

View file

@ -115,7 +115,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
static constexpr size_t max_elements = 64;
boost::container::static_vector<VideoCommon::ImageViewInOut, max_elements> views;
boost::container::static_vector<VkSampler, max_elements> samplers;
boost::container::static_vector<const Sampler*, max_elements> samplers;
const auto& qmd{kepler_compute.launch_description};
const auto& cbufs{qmd.const_buffer_config};
@ -161,7 +161,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
views.push_back({handle.first});
Sampler* const sampler = texture_cache.GetComputeSampler(handle.second);
samplers.push_back(sampler->Handle());
samplers.push_back(sampler);
}
}
for (const auto& desc : info.image_descriptors) {
@ -192,7 +192,7 @@ void ComputePipeline::Configure(Tegra::Engines::KeplerCompute& kepler_compute,
buffer_cache.BindHostComputeBuffers();
RescalingPushConstant rescaling;
const VkSampler* samplers_it{samplers.data()};
const Sampler** samplers_it{samplers.data()};
const VideoCommon::ImageViewInOut* views_it{views.data()};
PushImageDescriptors(texture_cache, guest_descriptor_queue, info, rescaling, samplers_it,
views_it);

View file

@ -298,7 +298,7 @@ void GraphicsPipeline::AddTransition(GraphicsPipeline* transition) {
template <typename Spec>
void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
std::array<VideoCommon::ImageViewInOut, MAX_IMAGE_ELEMENTS> views;
std::array<VkSampler, MAX_IMAGE_ELEMENTS> samplers;
std::array<const Sampler*, MAX_IMAGE_ELEMENTS> samplers;
size_t sampler_index{};
size_t view_index{};
@ -368,7 +368,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
views[view_index++] = {handle.first};
Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.second)};
samplers[sampler_index++] = sampler->Handle();
samplers[sampler_index++] = sampler;
}
}
if constexpr (Spec::has_images) {
@ -453,7 +453,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
RescalingPushConstant rescaling;
RenderAreaPushConstant render_area;
const VkSampler* samplers_it{samplers.data()};
const Sampler** samplers_it{samplers.data()};
const VideoCommon::ImageViewInOut* views_it{views.data()};
const auto prepare_stage{[&](size_t stage) LAMBDA_FORCEINLINE {
buffer_cache.BindHostStageBuffers(stage);

View file

@ -1802,27 +1802,34 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
// Some games have samplers with garbage. Sanitize them here.
const f32 max_anisotropy = std::clamp(tsc.MaxAnisotropy(), 1.0f, 16.0f);
sampler = device.GetLogical().CreateSampler(VkSamplerCreateInfo{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = pnext,
.flags = 0,
.magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter),
.minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter),
.mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
.addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
.addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
.addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
.mipLodBias = tsc.LodBias(),
.anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
.maxAnisotropy = max_anisotropy,
.compareEnable = tsc.depth_compare_enabled,
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
.borderColor =
arbitrary_borders ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT : ConvertBorderColor(color),
.unnormalizedCoordinates = VK_FALSE,
});
const auto create_sampler = [&](const f32 max_anisotropy) {
return device.GetLogical().CreateSampler(VkSamplerCreateInfo{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = pnext,
.flags = 0,
.magFilter = MaxwellToVK::Sampler::Filter(tsc.mag_filter),
.minFilter = MaxwellToVK::Sampler::Filter(tsc.min_filter),
.mipmapMode = MaxwellToVK::Sampler::MipmapMode(tsc.mipmap_filter),
.addressModeU = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_u, tsc.mag_filter),
.addressModeV = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_v, tsc.mag_filter),
.addressModeW = MaxwellToVK::Sampler::WrapMode(device, tsc.wrap_p, tsc.mag_filter),
.mipLodBias = tsc.LodBias(),
.anisotropyEnable = static_cast<VkBool32>(max_anisotropy > 1.0f ? VK_TRUE : VK_FALSE),
.maxAnisotropy = max_anisotropy,
.compareEnable = tsc.depth_compare_enabled,
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
.borderColor =
arbitrary_borders ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT : ConvertBorderColor(color),
.unnormalizedCoordinates = VK_FALSE,
});
};
sampler = create_sampler(max_anisotropy);
if (Settings::values.max_anisotropy.GetValue() > 0 && max_anisotropy > 1.0f) {
sampler_without_anisotropy = create_sampler(1.0f);
}
}
Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM_RT> color_buffers,

View file

@ -279,8 +279,17 @@ public:
return *sampler;
}
[[nodiscard]] VkSampler HandleWithoutAnisotropy() const noexcept {
return *sampler_without_anisotropy;
}
[[nodiscard]] bool HasAddedAnisotropy() const noexcept {
return static_cast<bool>(sampler_without_anisotropy);
}
private:
vk::Sampler sampler;
vk::Sampler sampler_without_anisotropy;
};
class Framebuffer {