Network: Enable sending and receiving chat messages

This commit is contained in:
B3n30 2017-07-09 12:26:03 +02:00
parent 35a0b32553
commit 42e57c1218
3 changed files with 79 additions and 0 deletions

View file

@ -68,6 +68,12 @@ public:
* @param event The ENet event that was received.
*/
void HandleWifiPackets(const ENetEvent* event);
/**
* Extracts a chat entry from a received ENet packet and adds it to the chat queue.
* @param event The ENet event that was received.
*/
void HandleChatPacket(const ENetEvent* event);
};
// RoomMemberImpl
@ -89,6 +95,9 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() {
if (event.type == ENET_EVENT_TYPE_RECEIVE) {
switch (event.packet->data[0]) {
// TODO(B3N30): Handle the other message types
case IdChatMessage:
HandleChatPacket(&event);
break;
case IdRoomInformation:
HandleRoomInformationPacket(&event);
break;
@ -208,6 +217,19 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
// TODO(B3N30): Invoke callbacks
}
void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
Packet packet;
packet.Append(event->packet->data, event->packet->dataLength);
// Ignore the first byte, which is the message id.
packet.IgnoreBytes(sizeof(MessageID));
ChatEntry chat_entry{};
packet >> chat_entry.nickname;
packet >> chat_entry.message;
// TODO(B3N30): Invoke callbacks
}
// RoomMember
RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
@ -273,6 +295,13 @@ void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
room_member_impl->Send(packet);
}
void RoomMember::SendChatMessage(const std::string& message) {
Packet packet;
packet << static_cast<MessageID>(IdChatMessage);
packet << message;
room_member_impl->Send(packet);
}
void RoomMember::Leave() {
ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it.");
{