gl_shader_decompiler: Use uint for images and fix SUATOM

In the process remove implementation of SUATOM.MIN and SUATOM.MAX as
these require a distinction between U32 and S32. These have to be
implemented with imageCompSwap loop.
This commit is contained in:
ReinUsesLisp 2019-09-18 01:50:40 -03:00
parent 675f23aedc
commit 44000971e2
No known key found for this signature in database
GPG key ID: 2DFC508897B39CFE
7 changed files with 93 additions and 188 deletions

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@ -149,11 +149,10 @@ enum class OperationCode {
TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
TexelFetch, /// (MetaTexture, int[N], int) -> float4
ImageLoad, /// (MetaImage, int[N] coords) -> void
ImageStore, /// (MetaImage, int[N] coords) -> void
ImageLoad, /// (MetaImage, int[N] coords) -> void
ImageStore, /// (MetaImage, int[N] coords) -> void
AtomicImageAdd, /// (MetaImage, int[N] coords) -> void
AtomicImageMin, /// (MetaImage, int[N] coords) -> void
AtomicImageMax, /// (MetaImage, int[N] coords) -> void
AtomicImageAnd, /// (MetaImage, int[N] coords) -> void
AtomicImageOr, /// (MetaImage, int[N] coords) -> void
AtomicImageXor, /// (MetaImage, int[N] coords) -> void
@ -295,21 +294,18 @@ private:
class Image final {
public:
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size)
: offset{offset}, index{index}, type{type}, is_bindless{false}, size{size} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type)
: offset{offset}, index{index}, type{type}, is_bindless{false} {}
constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
Tegra::Shader::ImageType type,
std::optional<Tegra::Shader::ImageAtomicSize> size)
Tegra::Shader::ImageType type)
: offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
is_bindless{true}, size{size} {}
is_bindless{true} {}
constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type,
bool is_bindless, bool is_written, bool is_read,
std::optional<Tegra::Shader::ImageAtomicSize> size)
bool is_bindless, bool is_written, bool is_read, bool is_atomic)
: offset{offset}, index{index}, type{type}, is_bindless{is_bindless},
is_written{is_written}, is_read{is_read}, size{size} {}
is_written{is_written}, is_read{is_read}, is_atomic{is_atomic} {}
void MarkWrite() {
is_written = true;
@ -319,8 +315,10 @@ public:
is_read = true;
}
void SetSize(Tegra::Shader::ImageAtomicSize size_) {
size = size_;
void MarkAtomic() {
MarkWrite();
MarkRead();
is_atomic = true;
}
constexpr std::size_t GetOffset() const {
@ -347,21 +345,17 @@ public:
return is_read;
}
constexpr bool IsAtomic() const {
return is_atomic;
}
constexpr std::pair<u32, u32> GetBindlessCBuf() const {
return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
}
constexpr bool IsSizeKnown() const {
return size.has_value();
}
constexpr Tegra::Shader::ImageAtomicSize GetSize() const {
return size.value();
}
constexpr bool operator<(const Image& rhs) const {
return std::tie(offset, index, type, size, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.size, rhs.is_bindless);
return std::tie(offset, index, type, is_bindless) <
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
}
private:
@ -371,7 +365,7 @@ private:
bool is_bindless{};
bool is_written{};
bool is_read{};
std::optional<Tegra::Shader::ImageAtomicSize> size{};
bool is_atomic{};
};
struct GlobalMemoryBase {