remove-audio-stretching-setting

This commit is contained in:
Moonlacer 2021-09-15 19:52:43 -05:00
parent d86a9b9a4b
commit 44135b011f
8 changed files with 1 additions and 30 deletions

View file

@ -61,7 +61,6 @@ void LogSettings() {
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@ -111,9 +110,7 @@ void RestoreGlobalState(bool is_powered_on) {
return;
}
// Audio
values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Audio: None
// Core
values.use_multi_core.SetGlobal(true);