Address feedback. Bruteforce delete duplicates

This commit is contained in:
ameerj 2020-07-30 15:41:11 -04:00
parent 6ac97405df
commit 4539073ce1
7 changed files with 115 additions and 79 deletions

View file

@ -54,7 +54,7 @@ public:
return renderpass;
}
const GraphicsPipelineCacheKey& GetCacheKey() {
const GraphicsPipelineCacheKey& GetCacheKey() const {
return m_key;
}

View file

@ -205,20 +205,20 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
return last_shaders = shaders;
}
VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(
VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline(
const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) {
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
if (last_graphics_pipeline && last_graphics_key == key) {
return *last_graphics_pipeline;
return last_graphics_pipeline;
}
last_graphics_key = key;
if (device.UseAsynchronousShaders()) {
auto work = async_shaders.GetCompletedWork();
for (std::size_t i = 0; i < work.size(); ++i) {
auto& entry = graphics_cache.at(work[i].pipeline->GetCacheKey());
entry = std::move(work[i].pipeline);
for (auto& w : work) {
auto& entry = graphics_cache.at(w.pipeline->GetCacheKey());
entry = std::move(w.pipeline);
}
const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key);
if (is_cache_miss) {
@ -227,7 +227,8 @@ VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(
async_shaders.QueueVulkanShader(this, bindings, program, key.renderpass_params,
key.padding, key.shaders, key.fixed_state);
}
return *(last_graphics_pipeline = graphics_cache.at(key).get());
last_graphics_pipeline = graphics_cache.at(key).get();
return last_graphics_pipeline;
}
const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key);
@ -239,7 +240,8 @@ VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(
update_descriptor_queue, renderpass_cache, key,
bindings, program);
}
return *(last_graphics_pipeline = entry.get());
last_graphics_pipeline = entry.get();
return last_graphics_pipeline;
}
VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCacheKey& key) {

View file

@ -153,31 +153,46 @@ public:
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key,
VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key,
VideoCommon::Shader::AsyncShaders& async_shaders);
VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key);
const VKDevice& GetDevice() {
const VKDevice& GetDevice() const {
return device;
}
VKScheduler& GetScheduler() {
return scheduler;
}
const VKScheduler& GetScheduler() const {
return scheduler;
}
VKDescriptorPool& GetDescriptorPool() {
return descriptor_pool;
}
const VKDescriptorPool& GetDescriptorPool() const {
return descriptor_pool;
}
VKUpdateDescriptorQueue& GetUpdateDescriptorQueue() {
return update_descriptor_queue;
}
const VKUpdateDescriptorQueue& GetUpdateDescriptorQueue() const {
return update_descriptor_queue;
}
VKRenderPassCache& GetRenderpassCache() {
return renderpass_cache;
}
const VKRenderPassCache& GetRenderpassCache() const {
return renderpass_cache;
}
protected:
void OnShaderRemoval(Shader* shader) final;

View file

@ -404,10 +404,12 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} {
scheduler.SetQueryCache(query_cache);
if (device.UseAsynchronousShaders()) {
// The following is subject to move into the allocate workers method, to be api agnostic
// Max worker threads we should allow
constexpr auto MAX_THREADS = 2u;
constexpr u32 MAX_THREADS = 4;
// Amount of threads we should reserve for other parts of yuzu
constexpr auto RESERVED_THREADS = 6u;
constexpr u32 RESERVED_THREADS = 6;
// Get the amount of threads we can use(this can return zero)
const auto cpu_thread_count =
std::max(RESERVED_THREADS, std::thread::hardware_concurrency());
@ -456,16 +458,16 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
key.renderpass_params = GetRenderPassParams(texceptions);
key.padding = 0;
auto& pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders);
if (&pipeline == nullptr || pipeline.GetHandle() == VK_NULL_HANDLE) {
auto pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders);
if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) {
// Async graphics pipeline was not ready.
system.GPU().TickWork();
return;
}
scheduler.BindGraphicsPipeline(pipeline.GetHandle());
scheduler.BindGraphicsPipeline(pipeline->GetHandle());
const auto renderpass = pipeline.GetRenderPass();
const auto renderpass = pipeline->GetRenderPass();
const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass);
scheduler.RequestRenderpass(renderpass, framebuffer, render_area);
@ -475,8 +477,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
BeginTransformFeedback();
const auto pipeline_layout = pipeline.GetLayout();
const auto descriptor_set = pipeline.CommitDescriptorSet();
const auto pipeline_layout = pipeline->GetLayout();
const auto descriptor_set = pipeline->CommitDescriptorSet();
scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) {
if (descriptor_set) {
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout,

View file

@ -287,7 +287,6 @@ private:
VKMemoryManager& memory_manager;
StateTracker& state_tracker;
VKScheduler& scheduler;
VideoCommon::Shader::AsyncShaders async_shaders;
VKStagingBufferPool staging_pool;
VKDescriptorPool descriptor_pool;
@ -307,6 +306,7 @@ private:
vk::Buffer default_buffer;
VKMemoryCommit default_buffer_commit;
vk::Event wfi_event;
VideoCommon::Shader::AsyncShaders async_shaders;
std::array<View, Maxwell::NumRenderTargets> color_attachments;
View zeta_attachment;