common: Replace common_sizes into user-literals

Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
This commit is contained in:
Wunkolo 2021-06-23 14:18:27 -07:00
parent 809e5fd523
commit 4569f39c7c
19 changed files with 152 additions and 126 deletions

View file

@ -19,9 +19,8 @@
#include <boost/container/small_vector.hpp>
#include "common/alignment.h"
#include "common/common_funcs.h"
#include "common/common_sizes.h"
#include "common/common_types.h"
#include "common/literals.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "video_core/compatible_formats.h"
@ -59,6 +58,7 @@ using VideoCore::Surface::PixelFormat;
using VideoCore::Surface::PixelFormatFromDepthFormat;
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
using VideoCore::Surface::SurfaceType;
using namespace Common::Literals;
template <class P>
class TextureCache {
@ -79,8 +79,8 @@ class TextureCache {
/// Sampler ID for bugged sampler ids
static constexpr SamplerId NULL_SAMPLER_ID{0};
static constexpr u64 DEFAULT_EXPECTED_MEMORY = Common::Size_1_GB;
static constexpr u64 DEFAULT_CRITICAL_MEMORY = Common::Size_2_GB;
static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
using Runtime = typename P::Runtime;
using Image = typename P::Image;
@ -400,8 +400,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
minimum_memory = 0;
} else {
// on OGL we can be more conservatives as the driver takes care.
expected_memory = DEFAULT_EXPECTED_MEMORY + Common::Size_512_MB;
critical_memory = DEFAULT_CRITICAL_MEMORY + Common::Size_1_GB;
expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
minimum_memory = expected_memory;
}
}