CMake cleanup

Several cleanups to the buildsystem:
 - Do better factoring of common libs between platforms.
 - Add support to building on Windows.
 - Remove Qt4 support.
 - Re-sort file lists and add missing headers.
This commit is contained in:
Yuri Kunde Schlesner 2014-08-23 22:22:05 -03:00
parent 523385955c
commit 45976da975
9 changed files with 271 additions and 156 deletions

View file

@ -1,29 +1,42 @@
set(SRCS clipper.cpp
set(SRCS
renderer_opengl/generated/gl_3_2_core.c
renderer_opengl/renderer_opengl.cpp
renderer_opengl/gl_shader_util.cpp
debug_utils/debug_utils.cpp
clipper.cpp
command_processor.cpp
primitive_assembly.cpp
rasterizer.cpp
utils.cpp
vertex_shader.cpp
video_core.cpp
renderer_opengl/generated/gl_3_2_core.c
renderer_opengl/renderer_opengl.cpp
renderer_opengl/gl_shader_util.cpp
debug_utils/debug_utils.cpp)
)
set(HEADERS clipper.h
command_processor.h
math.h
primitive_assembly.h
rasterizer.h
utils.h
video_core.h
renderer_base.h
vertex_shader.h
video_core.h
set(HEADERS
debug_utils/debug_utils.h
renderer_opengl/generated/gl_3_2_core.h
renderer_opengl/renderer_opengl.h
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_shaders.h
debug_utils/debug_utils.h)
renderer_opengl/renderer_opengl.h
clipper.h
command_processor.h
gpu_debugger.h
math.h
pica.h
primitive_assembly.h
rasterizer.h
renderer_base.h
utils.h
vertex_shader.h
video_core.h
)
create_directory_groups(${SRCS} ${HEADERS})
add_library(video_core STATIC ${SRCS} ${HEADERS})
if (PNG_FOUND)
target_link_libraries(video_core ${PNG_LIBRARIES})
include_directories(${PNG_INCLUDE_DIRS})
add_definitions(${PNG_DEFINITIONS})
endif()