shader/half_set_predicate: Fix HSETP2 implementation
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6c4985edc9
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45c162444d
4 changed files with 23 additions and 44 deletions
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@ -254,10 +254,6 @@ public:
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}
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private:
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using OperationDecompilerFn = std::string (GLSLDecompiler::*)(Operation);
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using OperationDecompilersArray =
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std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>;
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void DeclareVertex() {
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if (stage != ShaderStage::Vertex)
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return;
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@ -1400,14 +1396,10 @@ private:
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return fmt::format("{}[{}]", pair, VisitOperand(operation, 1, Type::Uint));
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}
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std::string LogicalAll2(Operation operation) {
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std::string LogicalAnd2(Operation operation) {
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return GenerateUnary(operation, "all", Type::Bool, Type::Bool2);
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}
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std::string LogicalAny2(Operation operation) {
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return GenerateUnary(operation, "any", Type::Bool, Type::Bool2);
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}
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template <bool with_nan>
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std::string GenerateHalfComparison(Operation operation, const std::string& compare_op) {
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const std::string comparison{GenerateBinaryCall(operation, compare_op, Type::Bool2,
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@ -1714,7 +1706,7 @@ private:
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return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')';
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}
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static constexpr OperationDecompilersArray operation_decompilers = {
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static constexpr std::array operation_decompilers = {
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&GLSLDecompiler::Assign,
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&GLSLDecompiler::Select,
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@ -1798,8 +1790,7 @@ private:
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&GLSLDecompiler::LogicalXor,
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&GLSLDecompiler::LogicalNegate,
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&GLSLDecompiler::LogicalPick2,
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&GLSLDecompiler::LogicalAll2,
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&GLSLDecompiler::LogicalAny2,
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&GLSLDecompiler::LogicalAnd2,
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&GLSLDecompiler::LogicalLessThan<Type::Float>,
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&GLSLDecompiler::LogicalEqual<Type::Float>,
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@ -1863,6 +1854,7 @@ private:
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&GLSLDecompiler::WorkGroupId<1>,
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&GLSLDecompiler::WorkGroupId<2>,
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};
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static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
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std::string GetRegister(u32 index) const {
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return GetDeclarationWithSuffix(index, "gpr");
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