CitraQt: Cleanup includes.

This commit is contained in:
Emmanuel Gil Peyrot 2015-06-21 14:58:59 +01:00
parent 22ae87530b
commit 45c4781544
20 changed files with 47 additions and 18 deletions

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"

View file

@ -9,14 +9,16 @@
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/result.h"
#include "gsp_gpu.h"
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
#include "core/hw/lcd.h"
#include "video_core/gpu_debugger.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "gsp_gpu.h"
// Main graphics debugger object - TODO: Here is probably not the best place for this
GraphicsDebugger g_debugger;

View file

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "common/emu_window.h"
#include "core/hle/service/service.h"
#include "core/hle/service/hid/hid.h"

View file

@ -12,6 +12,7 @@
#include "core/hw/y2r.h"
#include "core/mem_map.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

View file

@ -21,6 +21,7 @@
#include "core/hw/gpu.h"
#include "video_core/command_processor.h"
#include "video_core/renderer_base.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <memory>
@ -10,7 +11,7 @@
#include "common/logging/log.h"
#include "common/symbols.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/elf.h"
#include "core/memory.h"

View file

@ -4,13 +4,18 @@
#pragma once
#include <algorithm>
#include <initializer_list>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/hle/kernel/process.h"
namespace Kernel {
struct AddressMapping;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace

View file

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <memory>
#include "common/logging/log.h"
@ -10,7 +11,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/loader/ncch.h"
#include "core/memory.h"