Implement RG32UI and R32UI

Needed for xenoblade
This commit is contained in:
David Marcec 2018-08-13 22:55:16 +10:00
parent e67630b51e
commit 45cc022ea9
4 changed files with 45 additions and 7 deletions

View file

@ -23,6 +23,7 @@ enum class RenderTargetFormat : u32 {
RGBA16_UINT = 0xC9,
RGBA16_FLOAT = 0xCA,
RG32_FLOAT = 0xCB,
RG32_UINT = 0xCD,
BGRA8_UNORM = 0xCF,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
@ -34,6 +35,7 @@ enum class RenderTargetFormat : u32 {
RG16_UINT = 0xDD,
RG16_FLOAT = 0xDE,
R11G11B10_FLOAT = 0xE0,
R32_UINT = 0xE4,
R32_FLOAT = 0xE5,
B5G6R5_UNORM = 0xE8,
RG8_UNORM = 0xEA,