shader: Implement SR_LaneId

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FernandoS27 2021-04-02 23:05:47 +02:00 committed by ameerj
parent 595806fb1c
commit 45d547af11
7 changed files with 15 additions and 0 deletions

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@ -97,6 +97,8 @@ public:
[[nodiscard]] U32 LocalInvocationIdY();
[[nodiscard]] U32 LocalInvocationIdZ();
[[nodiscard]] U32 LaneId();
[[nodiscard]] U32 LoadGlobalU8(const U64& address);
[[nodiscard]] U32 LoadGlobalS8(const U64& address);
[[nodiscard]] U32 LoadGlobalU16(const U64& address);