shader: Implement SR_LaneId

This commit is contained in:
FernandoS27 2021-04-02 23:05:47 +02:00 committed by ameerj
parent 595806fb1c
commit 45d547af11
7 changed files with 15 additions and 0 deletions

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@ -63,6 +63,7 @@ OPCODE(SetTRFlag, Void, U1,
OPCODE(SetMXFlag, Void, U1, )
OPCODE(WorkgroupId, U32x3, )
OPCODE(LocalInvocationId, U32x3, )
OPCODE(LaneId, U32, )
// Undefined
OPCODE(UndefU1, U1, )