Implement R16_G16

correct trailing white spaces


Delete tabs


correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
This commit is contained in:
Unknown 2018-07-26 02:01:29 +02:00
parent c88382517c
commit 4672a01cbf
4 changed files with 100 additions and 19 deletions

View file

@ -62,6 +62,7 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::A2B10G10R10:
case TextureFormat::BF10GF11RF11:
case TextureFormat::R32:
case TextureFormat::R16_G16:
return 4;
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
@ -127,6 +128,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::R32_G32:
case TextureFormat::R32:
case TextureFormat::R16:
case TextureFormat::R16_G16:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@ -187,6 +189,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::R32_G32:
case TextureFormat::R32:
case TextureFormat::R16:
case TextureFormat::R16_G16:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;