async shaders

This commit is contained in:
David Marcec 2020-07-10 13:36:38 +10:00
parent c783cf443e
commit 468bd9c1b0
16 changed files with 598 additions and 64 deletions

View file

@ -20,6 +20,7 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
#include "video_core/shader_notify.h"
#include "video_core/video_core.h"
namespace Tegra {
@ -36,6 +37,7 @@ GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& render
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager);
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager);
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
shader_notify = std::make_unique<VideoCore::ShaderNotify>();
}
GPU::~GPU() = default;