yuzu: Add motion preview to controller input
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7 changed files with 151 additions and 4 deletions
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@ -259,6 +259,20 @@ public:
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return *this;
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}
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void RotateFromOrigin(float roll, float pitch, float yaw) {
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float temp = y;
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y = std::cos(roll) * y - std::sin(roll) * z;
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z = std::sin(roll) * temp + std::cos(roll) * z;
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temp = x;
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x = std::cosf(pitch) * x + std::sin(pitch) * z;
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z = -std::sin(pitch) * temp + std::cos(pitch) * z;
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temp = x;
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x = std::cos(yaw) * x - std::sin(yaw) * y;
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y = std::sin(yaw) * temp + std::cos(yaw) * y;
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}
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[[nodiscard]] constexpr T Length2() const {
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return x * x + y * y + z * z;
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}
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