CMake: Implement YUZU_USE_BUNDLED_FFMPEG
For Linux, instructs CMake to use the FFmpeg submodule in externals. This is HEAVILY based on our usage of the late Unicorn. Minimal change to MSVC as it uses the yuzu-emu/ext-windows-bin. MinGW now targets the same ext-windows-bin libraries as MSVC for FFmpeg. Adds FFMPEG_LIBRARIES to WIN32 and simplifies video_core/CMakeLists.txt a bit.
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3 changed files with 108 additions and 17 deletions
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@ -273,14 +273,13 @@ create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PRIVATE glad xbyak)
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if (MSVC)
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target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
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target_link_libraries(video_core PUBLIC ${FFMPEG_LIBRARY_DIR}/swscale.lib ${FFMPEG_LIBRARY_DIR}/avcodec.lib ${FFMPEG_LIBRARY_DIR}/avutil.lib)
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else()
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target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
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target_link_libraries(video_core PRIVATE ${FFMPEG_LIBRARIES})
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if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
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add_dependencies(video_core ffmpeg-build)
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endif()
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target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
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target_link_libraries(video_core PRIVATE ${FFMPEG_LIBRARIES})
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add_dependencies(video_core host_shaders)
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target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
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@ -13,7 +13,7 @@
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#include "video_core/memory_manager.h"
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extern "C" {
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#include <libavutil/opt.h>
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#include "libavutil/opt.h"
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}
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namespace Tegra {
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