Replace GLEW with a glLoadGen loader.

This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
This commit is contained in:
Yuri Kunde Schlesner 2014-08-23 21:00:08 -03:00
parent 76372feb19
commit 478289140d
42 changed files with 2829 additions and 21329 deletions

View file

@ -19,7 +19,7 @@
<QtUicExt>.h</QtUicExt>
</UIC>
<MOC>
<QtCommandLine>/I"$(SolutionDir)src" /I"$(ExternalsDir)glew-1.6.0\include" /I"$(ExternalsDir)sdl-1.2.15\include" /I"$(ExternalsDir)qhexedit"</QtCommandLine>
<QtCommandLine>/I"$(SolutionDir)src" /I"$(ExternalsDir)sdl-1.2.15\include" /I"$(ExternalsDir)qhexedit"</QtCommandLine>
<QtKeywords>false</QtKeywords>
</MOC>
<Link />