yuzu: Add frontend settings for assembly shaders

Add settings for assembly shaders. Currently hidden to avoid users from
accidentally enabled them.
This commit is contained in:
ReinUsesLisp 2020-05-17 21:06:32 -03:00
parent 65010607b7
commit 47a7c4f4fe
8 changed files with 29 additions and 0 deletions

View file

@ -112,6 +112,7 @@ void LogSettings() {
LogSetting("Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation);
LogSetting("Renderer_UseVsync", Settings::values.use_vsync);
LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders);
LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy);
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);