file_sys, loader: add support for reading TMDs to determine app paths
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2 changed files with 27 additions and 5 deletions
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@ -14,6 +14,7 @@
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#include "core/file_sys/errors.h"
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#include "core/file_sys/ivfc_archive.h"
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#include "core/file_sys/ncch_container.h"
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#include "core/file_sys/title_metadata.h"
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#include "core/hle/service/fs/archive.h"
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#include "core/loader/loader.h"
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@ -27,8 +28,18 @@ static std::string GetNCCHContainerPath(const std::string& nand_directory) {
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}
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static std::string GetNCCHPath(const std::string& mount_point, u32 high, u32 low) {
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return Common::StringFromFormat("%s%08x/%08x/content/00000000.app", mount_point.c_str(), high,
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low);
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u32 content_id = 0;
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// TODO(shinyquagsire23): Title database should be doing this path lookup
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std::string content_path =
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Common::StringFromFormat("%s%08x/%08x/content/", mount_point.c_str(), high, low);
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std::string tmd_path = content_path + "00000000.tmd";
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TitleMetadata tmd(tmd_path);
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if (tmd.Load() == Loader::ResultStatus::Success) {
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content_id = tmd.GetBootContentID();
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}
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return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id);
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}
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ArchiveFactory_NCCH::ArchiveFactory_NCCH(const std::string& nand_directory)
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