core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
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35 changed files with 172 additions and 174 deletions
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@ -112,14 +112,14 @@ public:
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// Always execute at least one tick.
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amortized_ticks = std::max<u64>(amortized_ticks, 1);
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CoreTiming::AddTicks(amortized_ticks);
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Timing::AddTicks(amortized_ticks);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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return std::max(CoreTiming::GetDowncount(), 0);
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return std::max(Timing::GetDowncount(), 0);
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}
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u64 GetCNTPCT() override {
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return CoreTiming::GetTicks();
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return Timing::GetTicks();
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}
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ARM_Dynarmic& parent;
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