core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
This commit is contained in:
parent
1d98027a0e
commit
48d9d66dc5
35 changed files with 172 additions and 174 deletions
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@ -124,7 +124,7 @@ struct KernelCore::Impl {
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void InitializeThreads() {
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thread_wakeup_event_type =
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CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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Core::Timing::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
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}
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std::atomic<u32> next_object_id{0};
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@ -137,7 +137,7 @@ struct KernelCore::Impl {
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SharedPtr<ResourceLimit> system_resource_limit;
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CoreTiming::EventType* thread_wakeup_event_type = nullptr;
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Core::Timing::EventType* thread_wakeup_event_type = nullptr;
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// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
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// allowing us to simply use a pool index or similar.
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Kernel::HandleTable thread_wakeup_callback_handle_table;
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@ -213,7 +213,7 @@ u64 KernelCore::CreateNewProcessID() {
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return impl->next_process_id++;
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}
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CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
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Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
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return impl->thread_wakeup_event_type;
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}
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@ -11,7 +11,7 @@
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template <typename T>
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class ResultVal;
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namespace CoreTiming {
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namespace Core::Timing {
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struct EventType;
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}
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@ -89,7 +89,7 @@ private:
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u64 CreateNewThreadID();
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/// Retrieves the event type used for thread wakeup callbacks.
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CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
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Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
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/// Provides a reference to the thread wakeup callback handle table.
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Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
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@ -111,7 +111,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
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void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
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const u64 prev_switch_ticks = last_context_switch_time;
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const u64 most_recent_switch_ticks = CoreTiming::GetTicks();
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const u64 most_recent_switch_ticks = Core::Timing::GetTicks();
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const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
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if (thread != nullptr) {
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@ -927,9 +927,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
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if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
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const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
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out_ticks = thread_ticks + (CoreTiming::GetTicks() - prev_ctx_ticks);
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out_ticks = thread_ticks + (Core::Timing::GetTicks() - prev_ctx_ticks);
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} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
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out_ticks = CoreTiming::GetTicks() - prev_ctx_ticks;
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out_ticks = Core::Timing::GetTicks() - prev_ctx_ticks;
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}
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*result = out_ticks;
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@ -1546,10 +1546,10 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
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static u64 GetSystemTick() {
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LOG_TRACE(Kernel_SVC, "called");
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const u64 result{CoreTiming::GetTicks()};
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const u64 result{Core::Timing::GetTicks()};
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// Advance time to defeat dumb games that busy-wait for the frame to end.
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CoreTiming::AddTicks(400);
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Core::Timing::AddTicks(400);
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return result;
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}
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@ -43,7 +43,7 @@ Thread::~Thread() = default;
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void Thread::Stop() {
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// Cancel any outstanding wakeup events for this thread
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CoreTiming::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::Timing::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
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callback_handle = 0;
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@ -85,12 +85,13 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
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// This function might be called from any thread so we have to be cautious and use the
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// thread-safe version of ScheduleEvent.
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CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds),
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::Timing::ScheduleEventThreadsafe(Core::Timing::nsToCycles(nanoseconds),
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kernel.ThreadWakeupCallbackEventType(), callback_handle);
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}
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void Thread::CancelWakeupTimer() {
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CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
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Core::Timing::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(),
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callback_handle);
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}
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static std::optional<s32> GetNextProcessorId(u64 mask) {
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@ -197,7 +198,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
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thread->stack_top = stack_top;
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thread->tpidr_el0 = 0;
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thread->nominal_priority = thread->current_priority = priority;
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thread->last_running_ticks = CoreTiming::GetTicks();
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thread->last_running_ticks = Core::Timing::GetTicks();
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thread->processor_id = processor_id;
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thread->ideal_core = processor_id;
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thread->affinity_mask = 1ULL << processor_id;
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@ -257,7 +258,7 @@ void Thread::SetStatus(ThreadStatus new_status) {
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}
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if (status == ThreadStatus::Running) {
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last_running_ticks = CoreTiming::GetTicks();
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last_running_ticks = Core::Timing::GetTicks();
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}
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status = new_status;
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@ -22,7 +22,7 @@ void Controller_DebugPad::OnInit() {}
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void Controller_DebugPad::OnRelease() {}
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void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -18,7 +18,7 @@ void Controller_Gesture::OnInit() {}
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void Controller_Gesture::OnRelease() {}
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void Controller_Gesture::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -20,7 +20,7 @@ void Controller_Keyboard::OnInit() {}
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void Controller_Keyboard::OnRelease() {}
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void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -18,7 +18,7 @@ void Controller_Mouse::OnInit() {}
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void Controller_Mouse::OnRelease() {}
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void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -308,7 +308,7 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
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const auto& last_entry =
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main_controller->npad[main_controller->common.last_entry_index];
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main_controller->common.timestamp = CoreTiming::GetTicks();
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main_controller->common.timestamp = Core::Timing::GetTicks();
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main_controller->common.last_entry_index =
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(main_controller->common.last_entry_index + 1) % 17;
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@ -22,7 +22,7 @@ void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) {
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}
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CommonHeader header{};
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header.timestamp = CoreTiming::GetTicks();
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header.timestamp = Core::Timing::GetTicks();
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header.total_entry_count = 17;
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header.entry_count = 0;
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header.last_entry_index = 0;
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@ -21,7 +21,7 @@ void Controller_Touchscreen::OnInit() {}
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void Controller_Touchscreen::OnRelease() {}
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void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.timestamp = Core::Timing::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -48,7 +48,7 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
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touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
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touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
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const u64 tick = CoreTiming::GetTicks();
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const u64 tick = Core::Timing::GetTicks();
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touch_entry.delta_time = tick - last_touch;
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last_touch = tick;
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touch_entry.finger = Settings::values.touchscreen.finger;
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@ -19,7 +19,7 @@ void Controller_XPad::OnRelease() {}
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void Controller_XPad::OnUpdate(u8* data, std::size_t size) {
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for (auto& xpad_entry : shared_memory.shared_memory_entries) {
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xpad_entry.header.timestamp = CoreTiming::GetTicks();
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xpad_entry.header.timestamp = Core::Timing::GetTicks();
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xpad_entry.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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@ -36,9 +36,9 @@ namespace Service::HID {
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// Updating period for each HID device.
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// TODO(ogniK): Find actual polling rate of hid
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constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66;
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constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
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constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
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constexpr u64 pad_update_ticks = Core::Timing::BASE_CLOCK_RATE / 66;
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constexpr u64 accelerometer_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
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constexpr u64 gyroscope_update_ticks = Core::Timing::BASE_CLOCK_RATE / 100;
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constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
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IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
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@ -73,14 +73,13 @@ IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
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GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
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// Register update callbacks
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pad_update_event =
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CoreTiming::RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
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UpdateControllers(userdata, cycles_late);
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});
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pad_update_event = Core::Timing::RegisterEvent(
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"HID::UpdatePadCallback",
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[this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); });
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
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Core::Timing::ScheduleEvent(pad_update_ticks, pad_update_event);
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ReloadInputDevices();
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}
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@ -94,7 +93,7 @@ void IAppletResource::DeactivateController(HidController controller) {
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}
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IAppletResource ::~IAppletResource() {
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CoreTiming::UnscheduleEvent(pad_update_event, 0);
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Core::Timing::UnscheduleEvent(pad_update_event, 0);
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}
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void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
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@ -114,7 +113,7 @@ void IAppletResource::UpdateControllers(u64 userdata, int cycles_late) {
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controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
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}
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CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
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Core::Timing::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
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}
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class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
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@ -7,7 +7,7 @@
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#include "controllers/controller_base.h"
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#include "core/hle/service/service.h"
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namespace CoreTiming {
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namespace Core::Timing {
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struct EventType;
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}
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@ -66,7 +66,7 @@ private:
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Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
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CoreTiming::EventType* pad_update_event;
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Core::Timing::EventType* pad_update_event;
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std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
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controllers{};
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@ -98,7 +98,7 @@ void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 5};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw<u64>(CoreTiming::GetTicks());
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rb.PushRaw<u64>(Core::Timing::GetTicks());
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rb.PushRaw<u32>(0);
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}
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@ -184,7 +184,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
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IoctlGetGpuTime params{};
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std::memcpy(¶ms, input.data(), input.size());
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params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
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params.gpu_time = Core::Timing::cyclesToNs(Core::Timing::GetTicks());
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std::memcpy(output.data(), ¶ms, output.size());
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return 0;
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}
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@ -13,10 +13,6 @@
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/writable_event.h"
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namespace CoreTiming {
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struct EventType;
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}
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namespace Service::NVFlinger {
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struct IGBPBuffer {
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namespace Service::NVFlinger {
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constexpr std::size_t SCREEN_REFRESH_RATE = 60;
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constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
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constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
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NVFlinger::NVFlinger() {
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// Schedule the screen composition events
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composition_event =
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CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
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Core::Timing::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
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Compose();
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CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
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Core::Timing::ScheduleEvent(frame_ticks - cycles_late, composition_event);
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});
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CoreTiming::ScheduleEvent(frame_ticks, composition_event);
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Core::Timing::ScheduleEvent(frame_ticks, composition_event);
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}
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NVFlinger::~NVFlinger() {
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CoreTiming::UnscheduleEvent(composition_event, 0);
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Core::Timing::UnscheduleEvent(composition_event, 0);
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}
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void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
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@ -14,7 +14,7 @@
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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namespace CoreTiming {
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namespace Core::Timing {
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struct EventType;
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}
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/// layers.
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u32 next_buffer_queue_id = 1;
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/// CoreTiming event that handles screen composition.
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CoreTiming::EventType* composition_event;
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/// Event that handles screen composition.
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Core::Timing::EventType* composition_event;
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};
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} // namespace Service::NVFlinger
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@ -106,8 +106,8 @@ private:
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void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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SteadyClockTimePoint steady_clock_time_point{
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CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000};
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const SteadyClockTimePoint steady_clock_time_point{
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Core::Timing::cyclesToMs(Core::Timing::GetTicks()) / 1000};
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IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(steady_clock_time_point);
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@ -282,7 +282,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
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}
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const SteadyClockTimePoint steady_clock_time_point{
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CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000, {}};
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Core::Timing::cyclesToMs(Core::Timing::GetTicks()) / 1000, {}};
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CalendarTime calendar_time{};
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calendar_time.year = tm->tm_year + 1900;
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