core_timing: Rename CoreTiming namespace to Core::Timing

Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace.
This commit is contained in:
Lioncash 2019-02-12 12:32:15 -05:00
parent 1d98027a0e
commit 48d9d66dc5
35 changed files with 172 additions and 174 deletions

View file

@ -184,7 +184,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
params.gpu_time = Core::Timing::cyclesToNs(Core::Timing::GetTicks());
std::memcpy(output.data(), &params, output.size());
return 0;
}