core_timing: Rename CoreTiming namespace to Core::Timing

Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace.
This commit is contained in:
Lioncash 2019-02-12 12:32:15 -05:00
parent 1d98027a0e
commit 48d9d66dc5
35 changed files with 172 additions and 174 deletions

View file

@ -137,7 +137,7 @@ void RendererOpenGL::SwapBuffers(
render_window.PollEvents();
Core::System::GetInstance().FrameLimiter().DoFrameLimiting(CoreTiming::GetGlobalTimeUs());
Core::System::GetInstance().FrameLimiter().DoFrameLimiting(Core::Timing::GetGlobalTimeUs());
Core::System::GetInstance().GetPerfStats().BeginSystemFrame();
// Restore the rasterizer state