Support gl_FogFragCoord attribute

This commit is contained in:
vonchenplus 2021-10-31 22:02:05 +08:00
parent 36c21ff6cb
commit 49f9a44235
3 changed files with 58 additions and 48 deletions

View file

@ -430,10 +430,12 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
}
}
size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
size_t start_offset) {
size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
size_t& start_offset) {
for (size_t location = start_offset; location < used_locations.size(); ++location) {
if (!used_locations.test(location)) {
start_offset = location;
used_locations.set(location);
return location;
}
}
@ -1279,45 +1281,40 @@ void EmitContext::DefineInputs(const IR::Program& program) {
}
size_t previous_unused_location = 0;
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
input_front_color = id;
}
if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
input_front_secondary_color = id;
}
if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
input_back_color = id;
}
if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
input_back_secondary_color = id;
}
if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
input_fog_frag_coord = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
input_fixed_fnc_textures[index] = id;
}
}
@ -1380,45 +1377,45 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
}
size_t previous_unused_location = 0;
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
Decorate(id, spv::Decoration::Location,
static_cast<u32>(
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
output_front_color = id;
}
if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
Decorate(id, spv::Decoration::Location,
static_cast<u32>(
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
output_front_secondary_color = id;
}
if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
Decorate(id, spv::Decoration::Location,
static_cast<u32>(
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
output_back_color = id;
}
if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
Decorate(id, spv::Decoration::Location,
static_cast<u32>(
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
output_back_secondary_color = id;
}
if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location,
static_cast<u32>(
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
output_fog_frag_coord = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, location);
Decorate(id, spv::Decoration::Location,
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
output_fixed_fnc_textures[index] = id;
}
}