Support gl_FogFragCoord attribute
This commit is contained in:
parent
36c21ff6cb
commit
49f9a44235
3 changed files with 58 additions and 48 deletions
|
@ -430,10 +430,12 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
|
|||
}
|
||||
}
|
||||
|
||||
size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
|
||||
size_t start_offset) {
|
||||
size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
|
||||
size_t& start_offset) {
|
||||
for (size_t location = start_offset; location < used_locations.size(); ++location) {
|
||||
if (!used_locations.test(location)) {
|
||||
start_offset = location;
|
||||
used_locations.set(location);
|
||||
return location;
|
||||
}
|
||||
}
|
||||
|
@ -1279,45 +1281,40 @@ void EmitContext::DefineInputs(const IR::Program& program) {
|
|||
}
|
||||
size_t previous_unused_location = 0;
|
||||
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineInput(*this, F32[4], true)};
|
||||
Decorate(id, spv::Decoration::Location, location);
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
input_front_color = id;
|
||||
}
|
||||
if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineInput(*this, F32[4], true)};
|
||||
Decorate(id, spv::Decoration::Location, location);
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
input_front_secondary_color = id;
|
||||
}
|
||||
if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineInput(*this, F32[4], true)};
|
||||
Decorate(id, spv::Decoration::Location, location);
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
input_back_color = id;
|
||||
}
|
||||
if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineInput(*this, F32[4], true)};
|
||||
Decorate(id, spv::Decoration::Location, location);
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
input_back_secondary_color = id;
|
||||
}
|
||||
if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
|
||||
const Id id{DefineInput(*this, F32[4], true)};
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
input_fog_frag_coord = id;
|
||||
}
|
||||
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
|
||||
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
|
||||
const size_t location =
|
||||
FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineInput(*this, F32[4], true)};
|
||||
Decorate(id, spv::Decoration::Location, location);
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
input_fixed_fnc_textures[index] = id;
|
||||
}
|
||||
}
|
||||
|
@ -1380,45 +1377,45 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
|
|||
}
|
||||
size_t previous_unused_location = 0;
|
||||
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
||||
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
static_cast<u32>(
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
|
||||
output_front_color = id;
|
||||
}
|
||||
if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
||||
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
static_cast<u32>(
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
|
||||
output_front_secondary_color = id;
|
||||
}
|
||||
if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
||||
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
static_cast<u32>(
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
|
||||
output_back_color = id;
|
||||
}
|
||||
if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
|
||||
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
||||
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
static_cast<u32>(
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
|
||||
output_back_secondary_color = id;
|
||||
}
|
||||
if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
|
||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
static_cast<u32>(
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
|
||||
output_fog_frag_coord = id;
|
||||
}
|
||||
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
|
||||
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
|
||||
const size_t location =
|
||||
FindNextUnusedLocation(used_locations, previous_unused_location);
|
||||
previous_unused_location = location;
|
||||
used_locations.set(location);
|
||||
const Id id{DefineOutput(*this, F32[4], invocations)};
|
||||
Decorate(id, spv::Decoration::Location, location);
|
||||
Decorate(id, spv::Decoration::Location,
|
||||
FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
|
||||
output_fixed_fnc_textures[index] = id;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue