Merge pull request #4348 from lioncash/nano
core_timing: Make usage of nanoseconds more consistent in the interface
This commit is contained in:
commit
4a8cb9a706
16 changed files with 111 additions and 100 deletions
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@ -145,16 +145,18 @@ struct KernelCore::Impl {
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void InitializePreemption(KernelCore& kernel) {
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preemption_event = Core::Timing::CreateEvent(
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"PreemptionCallback", [this, &kernel](u64 userdata, s64 cycles_late) {
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"PreemptionCallback", [this, &kernel](u64, std::chrono::nanoseconds) {
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{
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SchedulerLock lock(kernel);
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global_scheduler.PreemptThreads();
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}
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s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
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const auto time_interval = std::chrono::nanoseconds{
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Core::Timing::msToCycles(std::chrono::milliseconds(10))};
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system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
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});
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s64 time_interval = Core::Timing::msToCycles(std::chrono::milliseconds(10));
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const auto time_interval =
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std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))};
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system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
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}
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@ -34,7 +34,7 @@ ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kern
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std::shared_ptr<ServerSession> session{std::make_shared<ServerSession>(kernel)};
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session->request_event = Core::Timing::CreateEvent(
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name, [session](u64 userdata, s64 cycles_late) { session->CompleteSyncRequest(); });
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name, [session](u64, std::chrono::nanoseconds) { session->CompleteSyncRequest(); });
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session->name = std::move(name);
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session->parent = std::move(parent);
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@ -184,8 +184,8 @@ ResultCode ServerSession::CompleteSyncRequest() {
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ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
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Core::Memory::Memory& memory) {
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ResultCode result = QueueSyncRequest(std::move(thread), memory);
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const u64 delay = kernel.IsMulticore() ? 0U : 20000U;
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const ResultCode result = QueueSyncRequest(std::move(thread), memory);
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const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000};
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Core::System::GetInstance().CoreTiming().ScheduleEvent(delay, request_event, {});
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return result;
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}
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@ -16,7 +16,7 @@ namespace Kernel {
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TimeManager::TimeManager(Core::System& system_) : system{system_} {
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time_manager_event_type = Core::Timing::CreateEvent(
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"Kernel::TimeManagerCallback", [this](u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
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"Kernel::TimeManagerCallback", [this](u64 thread_handle, std::chrono::nanoseconds) {
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SchedulerLock lock(system.Kernel());
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Handle proper_handle = static_cast<Handle>(thread_handle);
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if (cancelled_events[proper_handle]) {
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@ -34,7 +34,8 @@ void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64
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ASSERT(timetask);
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ASSERT(timetask->GetStatus() != ThreadStatus::Ready);
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ASSERT(timetask->GetStatus() != ThreadStatus::WaitMutex);
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system.CoreTiming().ScheduleEvent(nanoseconds, time_manager_event_type, event_handle);
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system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{nanoseconds},
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time_manager_event_type, event_handle);
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} else {
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event_handle = InvalidHandle;
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}
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@ -39,9 +39,10 @@ namespace Service::HID {
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// Updating period for each HID device.
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// TODO(ogniK): Find actual polling rate of hid
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constexpr s64 pad_update_ticks = static_cast<s64>(1000000000 / 66);
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[[maybe_unused]] constexpr s64 accelerometer_update_ticks = static_cast<s64>(1000000000 / 100);
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[[maybe_unused]] constexpr s64 gyroscope_update_ticks = static_cast<s64>(1000000000 / 100);
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constexpr auto pad_update_ns = std::chrono::nanoseconds{1000000000 / 66};
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[[maybe_unused]] constexpr auto accelerometer_update_ns =
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std::chrono::nanoseconds{1000000000 / 100};
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[[maybe_unused]] constexpr auto gyroscope_update_ticks = std::chrono::nanoseconds{1000000000 / 100};
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constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
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IAppletResource::IAppletResource(Core::System& system)
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@ -75,14 +76,14 @@ IAppletResource::IAppletResource(Core::System& system)
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GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
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// Register update callbacks
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pad_update_event =
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Core::Timing::CreateEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 ns_late) {
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pad_update_event = Core::Timing::CreateEvent(
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"HID::UpdatePadCallback", [this](u64 userdata, std::chrono::nanoseconds ns_late) {
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UpdateControllers(userdata, ns_late);
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});
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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system.CoreTiming().ScheduleEvent(pad_update_ticks, pad_update_event);
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system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
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ReloadInputDevices();
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}
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@ -107,7 +108,7 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
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rb.PushCopyObjects(shared_mem);
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}
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void IAppletResource::UpdateControllers(u64 userdata, s64 ns_late) {
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void IAppletResource::UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
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@ -118,7 +119,7 @@ void IAppletResource::UpdateControllers(u64 userdata, s64 ns_late) {
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controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
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}
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core_timing.ScheduleEvent(pad_update_ticks - ns_late, pad_update_event);
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core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
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}
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class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
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@ -4,10 +4,9 @@
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#pragma once
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/service.h"
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#include <chrono>
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#include "controllers/controller_base.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/hle/service/service.h"
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namespace Core::Timing {
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@ -65,7 +64,7 @@ private:
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}
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void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
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void UpdateControllers(u64 userdata, s64 cycles_late);
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void UpdateControllers(u64 userdata, std::chrono::nanoseconds ns_late);
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std::shared_ptr<Kernel::SharedMemory> shared_mem;
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@ -28,8 +28,7 @@
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namespace Service::NVFlinger {
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constexpr s64 frame_ticks = static_cast<s64>(1000000000 / 60);
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constexpr s64 frame_ticks_30fps = static_cast<s64>(1000000000 / 30);
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constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
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void NVFlinger::VSyncThread(NVFlinger& nv_flinger) {
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nv_flinger.SplitVSync();
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@ -67,20 +66,24 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
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guard = std::make_shared<std::mutex>();
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// Schedule the screen composition events
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composition_event =
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Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 ns_late) {
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composition_event = Core::Timing::CreateEvent(
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"ScreenComposition", [this](u64, std::chrono::nanoseconds ns_late) {
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Lock();
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Compose();
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const auto ticks = GetNextTicks();
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this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - ns_late),
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composition_event);
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const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
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const auto ticks_delta = ticks - ns_late;
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const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
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this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);
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});
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if (system.IsMulticore()) {
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is_running = true;
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wait_event = std::make_unique<Common::Event>();
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vsync_thread = std::make_unique<std::thread>(VSyncThread, std::ref(*this));
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} else {
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system.CoreTiming().ScheduleEvent(frame_ticks, composition_event);
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system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
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}
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}
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