Address second part of review comments
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6c8e456185
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9 changed files with 92 additions and 103 deletions
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@ -15,27 +15,40 @@ namespace AnnounceMultiplayerRoom {
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using MacAddress = std::array<u8, 6>;
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struct Member {
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std::string username;
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std::string nickname;
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std::string display_name;
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std::string avatar_url;
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MacAddress mac_address;
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std::string game_name;
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u64 game_id;
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};
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struct RoomInformation {
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std::string name; ///< Name of the server
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std::string description; ///< Server description
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u32 member_slots; ///< Maximum number of members in this room
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u16 port; ///< The port of this room
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std::string preferred_game; ///< Game to advertise that you want to play
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u64 preferred_game_id; ///< Title ID for the advertised game
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std::string host_username; ///< Forum username of the host
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bool enable_yuzu_mods; ///< Allow yuzu Moderators to moderate on this room
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};
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struct GameInfo {
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std::string name{""};
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u64 id{0};
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};
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struct Room {
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struct Member {
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std::string username;
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std::string nickname;
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std::string avatar_url;
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MacAddress mac_address;
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std::string game_name;
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u64 game_id;
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};
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RoomInformation information;
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std::string id;
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std::string verify_UID; ///< UID used for verification
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std::string name;
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std::string description;
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std::string owner;
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std::string ip;
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u16 port;
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u32 max_player;
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u32 net_version;
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bool has_password;
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std::string preferred_game;
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u64 preferred_game_id;
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std::vector<Member> members;
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};
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@ -71,9 +84,7 @@ public:
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* @param game_id The title id of the game the player plays
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* @param game_name The name of the game the player plays
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*/
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virtual void AddPlayer(const std::string& username, const std::string& nickname,
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const std::string& avatar_url, const MacAddress& mac_address,
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const u64 game_id, const std::string& game_name) = 0;
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virtual void AddPlayer(const Member& member) = 0;
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/**
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* Updates the data in the announce service. Re-register the room when required.
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@ -116,9 +127,7 @@ public:
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const u16 /*port*/, const u32 /*max_player*/, const u32 /*net_version*/,
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const bool /*has_password*/, const std::string& /*preferred_game*/,
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const u64 /*preferred_game_id*/) override {}
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void AddPlayer(const std::string& /*username*/, const std::string& /*nickname*/,
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const std::string& /*avatar_url*/, const MacAddress& /*mac_address*/,
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const u64 /*game_id*/, const std::string& /*game_name*/) override {}
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void AddPlayer(const Member& /*member*/) override {}
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WebService::WebResult Update() override {
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return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
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"WebService is missing", ""};
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