common: Add VirtualBuffer class, to abstract memory virtualization.

This commit is contained in:
bunnei 2020-04-08 17:35:07 -04:00
parent a238d08f71
commit 4ba2428c86
3 changed files with 112 additions and 0 deletions

View file

@ -0,0 +1,58 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
namespace Common {
void* AllocateMemoryPages(std::size_t size);
void FreeMemoryPages(void* base, std::size_t size);
template <typename T>
class VirtualBuffer final : NonCopyable {
public:
constexpr VirtualBuffer() = default;
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
~VirtualBuffer() {
FreeMemoryPages(base_ptr, alloc_size);
}
void resize(std::size_t count) {
FreeMemoryPages(base_ptr, alloc_size);
alloc_size = count * sizeof(T);
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}
constexpr const T& operator[](std::size_t index) const {
return base_ptr[index];
}
constexpr T& operator[](std::size_t index) {
return base_ptr[index];
}
constexpr T* data() {
return base_ptr;
}
constexpr const T* data() const {
return base_ptr;
}
constexpr std::size_t size() const {
return alloc_size / sizeof(T);
}
private:
std::size_t alloc_size{};
T* base_ptr{};
};
} // namespace Common