Texture Cache: Release stagging buffers on tick frame

This commit is contained in:
Fernando Sahmkow 2023-04-23 21:37:13 +02:00
parent 58d1c7c77a
commit 4bc5469f52
6 changed files with 46 additions and 19 deletions

View file

@ -801,14 +801,22 @@ void Image::UploadMemory(const ImageBufferMap& map,
UploadMemory(map.buffer, map.offset, copies);
}
void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offset,
void Image::DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies) {
std::array buffer_handles{buffer_handle};
std::array buffer_offsets{buffer_offset};
DownloadMemory(buffer_handles, buffer_offsets, copies);
}
void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> buffer_offsets,
std::span<const VideoCommon::BufferImageCopy> copies) {
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
if (is_rescaled) {
ScaleDown();
}
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API
for (auto buffer_handle : buffer_handles) {
for (size_t i = 0; i < buffer_handles.size(); i++) {
auto& buffer_handle = buffer_handles[i];
glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer_handle);
glPixelStorei(GL_PACK_ALIGNMENT, 1);
@ -827,7 +835,7 @@ void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offse
current_image_height = copy.buffer_image_height;
glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height);
}
CopyImageToBuffer(copy, buffer_offset);
CopyImageToBuffer(copy, buffer_offsets[i]);
}
}
if (is_rescaled) {
@ -837,10 +845,7 @@ void Image::DownloadMemory(std::span<GLuint> buffer_handles, size_t buffer_offse
void Image::DownloadMemory(ImageBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
std::array buffers{
map.buffer,
};
DownloadMemory(buffers, map.offset, copies);
DownloadMemory(map.buffer, map.offset, copies);
}
GLuint Image::StorageHandle() noexcept {

View file

@ -212,7 +212,10 @@ public:
void UploadMemory(const ImageBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(std::span<GLuint> buffer_handle, size_t buffer_offset,
void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(std::span<GLuint> buffer_handle, std::span<size_t> buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);