Texture Cache: Release stagging buffers on tick frame

This commit is contained in:
Fernando Sahmkow 2023-04-23 21:37:13 +02:00
parent 58d1c7c77a
commit 4bc5469f52
6 changed files with 46 additions and 19 deletions

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
@ -1342,6 +1342,17 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
UploadMemory(map.buffer, map.offset, copies);
}
void Image::DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
std::span<const VideoCommon::BufferImageCopy> copies) {
std::array buffer_handles{
buffer,
};
std::array buffer_offsets{
offset,
};
DownloadMemory(buffer_handles, buffer_offsets, copies);
}
void Image::DownloadMemory(std::span<VkBuffer> buffers_span, std::span<VkDeviceSize> offsets_span,
std::span<const VideoCommon::BufferImageCopy> copies) {
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
@ -138,6 +138,9 @@ public:
void UploadMemory(const StagingBufferRef& map,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(VkBuffer buffer, VkDeviceSize offset,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(std::span<VkBuffer> buffers, std::span<VkDeviceSize> offsets,
std::span<const VideoCommon::BufferImageCopy> copies);