GL_State: Feedback and fixes
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4 changed files with 27 additions and 14 deletions
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@ -1129,24 +1129,30 @@ public:
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union {
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struct {
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bool null_dirty;
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// Vertex Attributes
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bool vertex_attrib_format;
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// Vertex Arrays
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std::array<bool, 32> vertex_array;
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bool vertex_array_buffers;
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// Vertex Instances
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std::array<bool, 32> vertex_instance;
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bool vertex_instances;
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// Render Targets
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std::array<bool, 8> render_target;
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bool depth_buffer;
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bool render_settings;
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// Shaders
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bool shaders;
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// State
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// Rasterizer State
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bool viewport;
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bool clip_coefficient;
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bool cull_mode;
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