android: native: Add support for custom Vulkan driver loading.

This commit is contained in:
bunnei 2023-02-18 23:42:07 -08:00
parent ae099d583c
commit 4c38220a64
14 changed files with 146 additions and 76 deletions

View file

@ -84,8 +84,8 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary()),
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary(context.get())),
instance(CreateInstance(*library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window.GetWindowInfo())),

View file

@ -63,7 +63,7 @@ private:
Core::Memory::Memory& cpu_memory;
Tegra::GPU& gpu;
Common::DynamicLibrary library;
std::shared_ptr<Common::DynamicLibrary> library;
vk::InstanceDispatch dld;
vk::Instance instance;