core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
This commit is contained in:
parent
b838e58d63
commit
4caff51710
37 changed files with 100 additions and 98 deletions
|
@ -36,9 +36,9 @@ public:
|
|||
}
|
||||
|
||||
void SetWaveIndex(std::size_t index);
|
||||
std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
|
||||
std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory);
|
||||
void UpdateState();
|
||||
void RefreshBuffer(Memory::Memory& memory);
|
||||
void RefreshBuffer(Core::Memory::Memory& memory);
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
|
@ -66,13 +66,14 @@ public:
|
|||
return info;
|
||||
}
|
||||
|
||||
void UpdateState(Memory::Memory& memory);
|
||||
void UpdateState(Core::Memory::Memory& memory);
|
||||
|
||||
private:
|
||||
EffectOutStatus out_status{};
|
||||
EffectInStatus info{};
|
||||
};
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
|
||||
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
|
||||
AudioRendererParameter params,
|
||||
std::shared_ptr<Kernel::WritableEvent> buffer_event,
|
||||
std::size_t instance_number)
|
||||
|
@ -208,7 +209,7 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
|
|||
}
|
||||
|
||||
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
|
||||
Memory::Memory& memory) {
|
||||
Core::Memory::Memory& memory) {
|
||||
if (!IsPlaying()) {
|
||||
return {};
|
||||
}
|
||||
|
@ -258,7 +259,7 @@ void AudioRenderer::VoiceState::UpdateState() {
|
|||
is_in_use = info.is_in_use;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
|
||||
void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
|
||||
const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
|
||||
const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
|
||||
std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
|
||||
|
@ -310,7 +311,7 @@ void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
|
|||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
|
||||
void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
|
||||
if (info.is_new) {
|
||||
out_status.state = EffectStatus::New;
|
||||
} else {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue