citra-qt: Improve shader debugger.

Now supports dumping the current shader and recognizes a larger number of output semantics.
This commit is contained in:
Tony Wasserka 2015-05-27 16:20:46 +02:00
parent 6a5d560c4f
commit 4cb302c8ae
6 changed files with 48 additions and 16 deletions

View file

@ -131,11 +131,14 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
// into shbin format (separate type and component mask).
union OutputRegisterInfo {
enum Type : u64 {
POSITION = 0,
COLOR = 2,
TEXCOORD0 = 3,
TEXCOORD1 = 5,
TEXCOORD2 = 6,
POSITION = 0,
QUATERNION = 1,
COLOR = 2,
TEXCOORD0 = 3,
TEXCOORD1 = 5,
TEXCOORD2 = 6,
VIEW = 8,
};
BitField< 0, 64, u64> hex;
@ -157,6 +160,10 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
{ OutputAttributes::POSITION_Y, { OutputRegisterInfo::POSITION, 2} },
{ OutputAttributes::POSITION_Z, { OutputRegisterInfo::POSITION, 4} },
{ OutputAttributes::POSITION_W, { OutputRegisterInfo::POSITION, 8} },
{ OutputAttributes::QUATERNION_X, { OutputRegisterInfo::QUATERNION, 1} },
{ OutputAttributes::QUATERNION_Y, { OutputRegisterInfo::QUATERNION, 2} },
{ OutputAttributes::QUATERNION_Z, { OutputRegisterInfo::QUATERNION, 4} },
{ OutputAttributes::QUATERNION_W, { OutputRegisterInfo::QUATERNION, 8} },
{ OutputAttributes::COLOR_R, { OutputRegisterInfo::COLOR, 1} },
{ OutputAttributes::COLOR_G, { OutputRegisterInfo::COLOR, 2} },
{ OutputAttributes::COLOR_B, { OutputRegisterInfo::COLOR, 4} },
@ -166,7 +173,10 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
{ OutputAttributes::TEXCOORD1_U, { OutputRegisterInfo::TEXCOORD1, 1} },
{ OutputAttributes::TEXCOORD1_V, { OutputRegisterInfo::TEXCOORD1, 2} },
{ OutputAttributes::TEXCOORD2_U, { OutputRegisterInfo::TEXCOORD2, 1} },
{ OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} }
{ OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} },
{ OutputAttributes::VIEW_X, { OutputRegisterInfo::VIEW, 1} },
{ OutputAttributes::VIEW_Y, { OutputRegisterInfo::VIEW, 2} },
{ OutputAttributes::VIEW_Z, { OutputRegisterInfo::VIEW, 4} }
};
for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
@ -239,6 +249,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
// TODO: Create a label table for "main"
// TODO: Write uniforms as constants
// Write data to file
static int dump_index = 0;

View file

@ -158,7 +158,6 @@ extern std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this g
namespace DebugUtils {
#define PICA_DUMP_GEOMETRY 0
#define PICA_DUMP_SHADERS 0
#define PICA_DUMP_TEXTURES 0
#define PICA_LOG_TEV 0

View file

@ -80,6 +80,11 @@ struct Regs {
POSITION_Z = 2,
POSITION_W = 3,
QUATERNION_X = 4,
QUATERNION_Y = 5,
QUATERNION_Z = 6,
QUATERNION_W = 7,
COLOR_R = 8,
COLOR_G = 9,
COLOR_B = 10,
@ -89,6 +94,12 @@ struct Regs {
TEXCOORD0_V = 13,
TEXCOORD1_U = 14,
TEXCOORD1_V = 15,
// TODO: Not verified
VIEW_X = 18,
VIEW_Y = 19,
VIEW_Z = 20,
TEXCOORD2_U = 22,
TEXCOORD2_V = 23,

View file

@ -96,12 +96,6 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes)
RunInterpreter(state);
#endif // ARCHITECTURE_x86_64
#if PICA_DUMP_SHADERS
DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(),
state.debug.max_opdesc_id, config.main_offset,
g_state.regs.vs_output_attributes); // TODO: Don't hardcode VS here
#endif
// Setup output data
OutputVertex ret;
// TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to