citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
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6a5d560c4f
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4cb302c8ae
6 changed files with 48 additions and 16 deletions
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@ -131,11 +131,14 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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// into shbin format (separate type and component mask).
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union OutputRegisterInfo {
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enum Type : u64 {
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POSITION = 0,
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COLOR = 2,
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TEXCOORD0 = 3,
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TEXCOORD1 = 5,
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TEXCOORD2 = 6,
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POSITION = 0,
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QUATERNION = 1,
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COLOR = 2,
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TEXCOORD0 = 3,
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TEXCOORD1 = 5,
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TEXCOORD2 = 6,
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VIEW = 8,
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};
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BitField< 0, 64, u64> hex;
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@ -157,6 +160,10 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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{ OutputAttributes::POSITION_Y, { OutputRegisterInfo::POSITION, 2} },
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{ OutputAttributes::POSITION_Z, { OutputRegisterInfo::POSITION, 4} },
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{ OutputAttributes::POSITION_W, { OutputRegisterInfo::POSITION, 8} },
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{ OutputAttributes::QUATERNION_X, { OutputRegisterInfo::QUATERNION, 1} },
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{ OutputAttributes::QUATERNION_Y, { OutputRegisterInfo::QUATERNION, 2} },
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{ OutputAttributes::QUATERNION_Z, { OutputRegisterInfo::QUATERNION, 4} },
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{ OutputAttributes::QUATERNION_W, { OutputRegisterInfo::QUATERNION, 8} },
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{ OutputAttributes::COLOR_R, { OutputRegisterInfo::COLOR, 1} },
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{ OutputAttributes::COLOR_G, { OutputRegisterInfo::COLOR, 2} },
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{ OutputAttributes::COLOR_B, { OutputRegisterInfo::COLOR, 4} },
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@ -166,7 +173,10 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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{ OutputAttributes::TEXCOORD1_U, { OutputRegisterInfo::TEXCOORD1, 1} },
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{ OutputAttributes::TEXCOORD1_V, { OutputRegisterInfo::TEXCOORD1, 2} },
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{ OutputAttributes::TEXCOORD2_U, { OutputRegisterInfo::TEXCOORD2, 1} },
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{ OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} }
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{ OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} },
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{ OutputAttributes::VIEW_X, { OutputRegisterInfo::VIEW, 1} },
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{ OutputAttributes::VIEW_Y, { OutputRegisterInfo::VIEW, 2} },
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{ OutputAttributes::VIEW_Z, { OutputRegisterInfo::VIEW, 4} }
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};
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for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
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@ -239,6 +249,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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// TODO: Create a label table for "main"
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// TODO: Write uniforms as constants
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// Write data to file
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static int dump_index = 0;
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@ -158,7 +158,6 @@ extern std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this g
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namespace DebugUtils {
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#define PICA_DUMP_GEOMETRY 0
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#define PICA_DUMP_SHADERS 0
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#define PICA_DUMP_TEXTURES 0
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#define PICA_LOG_TEV 0
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@ -80,6 +80,11 @@ struct Regs {
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POSITION_Z = 2,
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POSITION_W = 3,
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QUATERNION_X = 4,
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QUATERNION_Y = 5,
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QUATERNION_Z = 6,
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QUATERNION_W = 7,
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COLOR_R = 8,
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COLOR_G = 9,
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COLOR_B = 10,
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@ -89,6 +94,12 @@ struct Regs {
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TEXCOORD0_V = 13,
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TEXCOORD1_U = 14,
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TEXCOORD1_V = 15,
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// TODO: Not verified
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VIEW_X = 18,
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VIEW_Y = 19,
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VIEW_Z = 20,
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TEXCOORD2_U = 22,
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TEXCOORD2_V = 23,
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@ -96,12 +96,6 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes)
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RunInterpreter(state);
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#endif // ARCHITECTURE_x86_64
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#if PICA_DUMP_SHADERS
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DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(),
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state.debug.max_opdesc_id, config.main_offset,
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g_state.regs.vs_output_attributes); // TODO: Don't hardcode VS here
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#endif
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// Setup output data
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OutputVertex ret;
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// TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to
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