Merge pull request #4291 from german77/ImplementControllerRumble
input_common: First implementation of controller rumble
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commit
4d0ae1a17a
5 changed files with 63 additions and 14 deletions
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@ -33,6 +33,9 @@ public:
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virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
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return {};
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}
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virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const {
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return {};
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}
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};
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/// An abstract class template for a factory that can create input devices.
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@ -665,20 +665,31 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode)
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}
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}
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void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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void Controller_NPad::VibrateController(const std::vector<u32>& controllers,
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const std::vector<Vibration>& vibrations) {
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LOG_DEBUG(Service_HID, "(STUBBED) called");
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LOG_TRACE(Service_HID, "called");
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if (!Settings::values.vibration_enabled || !can_controllers_vibrate) {
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return;
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}
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for (std::size_t i = 0; i < controller_ids.size(); i++) {
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std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i));
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if (connected_controllers[controller_pos].is_connected) {
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// TODO(ogniK): Vibrate the physical controller
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bool success = true;
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for (std::size_t i = 0; i < controllers.size(); ++i) {
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if (!connected_controllers[i].is_connected) {
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continue;
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}
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using namespace Settings::NativeButton;
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const auto& button_state = buttons[i];
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if (button_state[A - BUTTON_HID_BEGIN]) {
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if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay(
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vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high,
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vibrations[0].freq_low)) {
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success = false;
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}
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}
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}
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last_processed_vibration = vibrations.back();
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if (success) {
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last_processed_vibration = vibrations.back();
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}
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}
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Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
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@ -125,7 +125,7 @@ public:
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void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
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void VibrateController(const std::vector<u32>& controller_ids,
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void VibrateController(const std::vector<u32>& controllers,
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const std::vector<Vibration>& vibrations);
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Vibration GetLastVibration() const;
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@ -817,18 +817,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) {
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void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto controller_id{rp.Pop<u32>()};
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const auto controller{rp.Pop<u32>()};
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const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()};
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const auto applet_resource_user_id{rp.Pop<u64>()};
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LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id,
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LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller,
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applet_resource_user_id);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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applet_resource->GetController<Controller_NPad>(HidController::NPad)
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.VibrateController({controller_id}, {vibration_values});
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.VibrateController({controller}, {vibration_values});
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}
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void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
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@ -846,8 +846,6 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) {
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std::memcpy(controller_list.data(), controllers.data(), controllers.size());
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std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
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std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
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[](u32 controller_id) { return controller_id - 3; });
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applet_resource->GetController<Controller_NPad>(HidController::NPad)
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.VibrateController(controller_list, vibration_list);
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